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1821
- 一个实时曲线类 接口说明: // 设置网格间距 void SetGridResolutionX(int nGridReluX) // 设置网格间距 void SetGridResolutionY(int nGridReluY) // 设置网格滚动速度,正值为从左向右滚动,0不动 void SetGridScrollSpeedX(int nSpeedX) // 正值为从上到下滚动,0不动 void SetGridScrollS
realtime
- 实时曲线绘制程序实例,多用于工业监控。// 接口说明: // 设置网格间距 void SetGridResolutionX(int nGridReluX) // 设置网格间距 void SetGridResolutionY(int nGridReluY) // 设置网格滚动速度,正值为从左向右滚动,0不动 void SetGridScrollSpeedX(int nSpeedX) // 正值为从上到下滚动,0不动 void SetGridScrollS
openGLwater
- 操作指导7水纹 一、 建立工程 二、 添加函数和变量,修改头文件(view.h) public: int npoint float lpoint[4][4] float cpoint[102][76][3] void drawplat() void lm() BOOL movekey CClientDC *my_pDC CRect my_oldRect BOOL mytbar BOOL mysbar
Roamsteps20020817
- The Roamsteps code base offers an introduction to implementing the ROAM algorithm for accurate, high-performance display of large terrain datasets. The ideas the original 1997 ROAM paper have been updated significantly in many respects: the basic dat