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denm
- 多小波已成为小波理论研究的热点之一,它是用多个小波函数和多个尺度函数来表示信号的。文献[1]用分形内插函数构造了第一个多小波,称为GHM多小波。-Multiwavelet wavelet theory has become a hot one, it is more than wavelet function and a number of scaling function to indicate signal. [1] using fractal interpolation function
codes
- 多小波已成为小波理论研究的热点之一,它是用多个小波函数和多个尺度函数来表示信号的。文献[1]用分形内插函数构造了第一个多小波,称为GHM多小波。-Multiwavelet wavelet theory has become a hot one, it is more than wavelet function and a number of scaling function to indicate signal. [1] using fractal interpolation function
AOpenGL
- This program draws a reddish pyramid with a fountain in the middle which contains wavy water, and sprays out blue particles (well it was SUPPOSED to look like water, lol). There is also a red globe in the center of all of this floating in midair for
OpenGL_3d
- This is a 3d particle engine written in 5 minutes... literally. It is written on tutorials , but is a completely original work. It displays a total of 10000 particles, and each has a random shade of blue as a color, its own position, and its own spee
xuanzhuanwenzi
- 在OpenGL中显示三维文字,点击旋转还可以旋转 -in OpenGL 3D display text, it can also rotating rotation
tu_xiang_jianche
- 数字图像的边缘检测是图像分割、目标区域的识别、区域形状提取等图像分析领域十分重要的基础,图像理解和分析的第一步往往就是边缘检测,目前它以成为机器视觉研究领域最活跃的课题之一,在工程应用中占有十分重要的地位。本文向读者简单介绍一下这个技术,并给出了在Visual C++环境下实现的代码。-Digital Image Edge detection is image segmentation, target recognition in the region, regional shape extra
graphic_quan
- 图形生成算法,课本有的上课间隙用C语言实现运行。有注释-graphics generation algorithm, some school textbooks gap with C language operation. It Notes
opengl_complete_game_hero
- 英雄是什么? 是大权在手,纵横天下? 是仗剑江湖,任我独行? 还是夙夜忧思,心怀广大? 一千个人心中有一千个哈姆雷特,一时之间谁又说得清楚? 但是玩过了这个游戏,您也许会感叹,只要胸怀宽广,寻常人也能成为英雄。 皇朝的兴衰与英雄的成长,明暗线索的交织会让人唏嘘不已。 一圆您心中对英雄的梦想。 欢迎进入《英雄》的世界! -What is the hero? Power is at hand, the sun? The ring is versatile, as
opengl_complete_game_Legend
- 本游戏是采用斜45度角的角色扮演游戏。游戏以一个想象的世界为背景,以一个梦想成为英雄的小虾米锦霜为主角,产开一幅庞大的故事画面。在锦霜的冒险历程中,认识了两位女主角:雪一般的忆雪和火一般的红怜,从而产开了一段刻骨铭心的爱情故事。这只是我们游戏的一个部分,或者说是一条主线。随着主角们冒险历程的不断深入,随着故事的不断发展,红狼、素心儿、恒卿、影枫、寒月等一批有血有肉的角色不断加入,各自书写着各自独特的人生,各自独特的悲剧。游戏中,黑暗组织的神秘面纱慢慢被揭开,他们酝酿的大阴谋是什么?在黑暗组织的
INVCR
- 一个发票的倾斜校正程序,希望对大家有用哦。-an invoice tilt correction procedures in the hope that it may be useful to Oh.
simnature_exe
- 基于高度图的3D地形渲染,其最基本的原理就是,地形上各个点的高度值存于一个文件中(高度图),渲染时,把高度图中的高度数据设为顶点缓冲区中对应顶点的Y坐标值,那么自然就会产生高低起伏的地形了-based on the height map rendering 3D terrain, the basic principle is that the terrain on each of the high value stored in a document (height), and playing
dicomtobmp
- 几点说明: 第一、将DICOMTK里面的所有编译好的lib文件拷贝到\\Microsoft Visual Studio\\VC98\\lib目录下 第二、将DICOMTK里面的lib库所对应的头文件考到\\Microsoft Visual Studio\\VC98\\include目录下 第三、改一下我程序里面的包含头,把那个多余的dicomtk目录删掉 第四、编译的时候建议使用RELEASE至于为什么嘛,大家可以怪我懒啦!懒得理会那些错误,如果您有兴趣处理完那些警告的话,那就谢
watershed
- 分水岭算法的源代码,对彩色图像能直接处理,是一种很好的算法,欢迎一起讨论-watershed algorithm source code, the color image can be directly addressed, it is a good algorithm, welcomed the discussion
bloom
- 高饱和度凝重色彩+Bloom效果(附代码), 很酷的一个效果,但是效率不算高。交流交流,哈哈。版主。这样写 OK 了吧。@_--imposing high color saturation effect Bloom (code), a cool effect, but the efficiency is not high. Exchange exchanges, ha ha. Moderator. So it was OK. @ _ -
fwch
- 系统采用MapxX4.0进行GIS开发,因此首先要安装该控件。 2.系统采用Access数据库作为后台数据库-MapxX4.0 system used for GIS development, it must first install the controls. 2. System Access database used as the background database
col2gray
- 这是一个把彩色图像转化成灰度图像的程序,很适应的,用MATLAB语言的.-It was a color image into a gray-scale image of procedures, very adaptive and MATLAB language.
Ray_Example
- 这是一个关于射线类碰撞的例子,是一个外国网站上搜到的,里面还运用了贴图动画,感觉不错,做射击类游戏是需要射线碰撞的!-This is a type of ray collisions example is a foreign websites found on the inside also use a map animation, it feels pretty good, so shooting game is needed ray collisions!
11MultiView
- 又是一个在opengl中编程 的程序 ,不错地说。-is one in which opengl programming procedures, it is true to say.
QuickCD_v1_00_VC6
- VC实现的碰撞检测库,速度很快,可以给出碰撞反应-VC for the collision detection, very fast, it is reaction collision
greyMorphnology
- 一个集成所有灰度形态学图像处理方法的自编程序,解读它可以搞懂形态学运算的基本过程和实现方法。-an integrated all gray morphological image processing methods of writing procedures and the interpretation of it to understand the morphology of the basic computing processes and methods.