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纹理映射Texture
- 本程序在窗口中显示了一个加入纹理的场景,使得该场景更加真实,平滑,是基于单文档的MFC应用程序。 在本程序中,纹理场景是通过SetCheckTexture()函数生成的,然后通过DoTransform()函数 将—个顶点从物体坐标系转换到窗口坐标系,利用openGL进行矩阵计算,通过UpdateModelView()函数和InitMatrices()函数实现。-the procedures in the window shows a scene by adding texture, making
在OpenGL视图中绘制动画
- 利用mfc设定计时器和帧缓存技术,可以制作出流畅的动画。一般用opengl向正方体表面添加各种颜色,以达到双缓存动画的实现。-use mfc set the timer and frame buffer technology, can produce smooth animation. General use opengl cube surface to add color to achieve double-buffering to achieve animation.
onchange
- evc的mfc对话框程序,响应编辑框内容改变事件,从而在静态框中显示对应数字的图片,值得新手下载学习,不足的是要在编辑框中输入两次方才能改变,希望哪位高手可以更改一下-evc the mfc dialog procedures, in response to changes in editorial content frame, so static box corresponding figures show the pictures, download novice worth learnin
clPlot
- MFC坐标系的绘制,动态显示曲线,感兴趣的可以参考下-MFC frame rendering, dynamic display curves of interest can refer to the following ~ ~
Digital_PhotoFrame5.0
- 利用MFC在PC机上实现数码相框的功能,能够按照播放列表顺序播放图片,同时还具有模糊化,锐化,黑白画,百叶窗等多种图像处理功能-The use of MFC in the PC, digital photo frame to achieve the functions of the order in accordance with the playlist player picture, but also has a fuzzy, sharpening, black-and-white pain
Code
- 讲述MFC AppWizard的原理与MFC程序框架的剖析。AppWizard是一个源代码生成工具,是计算机辅助程序设计工具,WinMain在MFC程序中是如何从源程序中被隐藏的,theApp全局变量是如何被分配的,MFC框架中的几个类的作用与相互关系,MFC框架窗口是如何产生和销毁的,对窗口类的PreCreateWidow和OnCreate两个函数的着重分析,Windows窗口与C++中的CWnd类的关系。-MFC AppWizard on Principle and analysis of
opengl_mfc_3D
- 在MFC中使用OPENGL绘制3D线框球,可实现鼠标拖动旋转,可用作3D模板进行二次开发。-OPENGL in MFC using 3D wire-frame drawing the ball, drag the mouse to achieve the rotation, can be used as a template for the secondary development of 3D.
OpencvUIDlg
- 基于opencv摄像头视频提取,可以保存,截取图像,以上工作均可在对话框中实现-useing vidoe,including grab a frame image,also can save video and image。you can finish these in a MFC dialogbased on opencv
monitoringpicturedisplaying
- 视频采集卡的单帧读取及独立显示; 矩阵串口通信实现; mfc的picture控件实现显示视频-The single-frame video capture card reader and an independent display matrix, serial communication to achieve mfc realization of the picture control to display video
opencv_tracking001
- 基于opencv里的函数,在vc的mfc类库下,利用帧差法做的人体跟踪人体系统-Opencv-based functions where, in the vc' s mfc libraries, using the frame difference method to do the human body tracking system
使用mfc框架编写帧动画
- 实现了在vc环境下帧动画的生成,使用mfc框架编写-Vc environment achieved in the frame of animation production, use mfc framework for the preparation of
Painter-a-Animation
- MFC单文档做的简单画图板,有橡皮筋功能。还有帧动画-MFC single document to do a simple drawing board, with rubber band functions. There are frame animation
ACIS-Standard-Frame
- 标准的ACIS的MFC开发界面和框架,除了标准配置之外没有其他内容-Interface and framework of the standard ACIS MFC developers, in addition to the standard configuration, no other
OpenGL-Standard-MFC-Frame
- 标准的OpenGL配置程序,在此MFC框架下可以随意增添相关的功能-Standard OpenGL configuration procedures in this MFC framework are free to add related functions
vega-prime-frame-thread
- VEGA PRIME 2.0.1 线程模式 MFC单文档-VEGA PRIME VC MFC
use-OpenGL-to-show-the-font
- MFC框架下,在OpenGL中显示文字。-The MFC frame, display text in OpenGL.
Basic-frame-of-open-images
- 使用VC++6.0打开图像基本框架,MFC模式,经测试,可以使用。-Open the image using VC++6.0 basic framework, MFC model, tested, can be used.
sin(x)
- 在MFC框架内绘出0到2PI范围内sin(x)图像,并能够显示坐标。-Plotted within the range of 0 to 2PI sin (x) in the MFC frame image, and can display the coordinates.
testOSGMFC
- 一个很好的OSG源码例子,MFC窗体程序显示OSG数据-a OSG exmaple using MFC frame
YUV_Player_简易YUV播放器
- debug文件夹下有可直接运行的EXE文件,可以先预览一下效果。 实现YUV视频的播放、暂停、下一帧、退出等功能。 基于MFC、C++实现。 YUV格式视频需要通过YUV转换器实现,已包含在文件夹内。(Debug folder can be run directly under the EXE file, you can preview the effect. YUV video playback, pause, next frame, exit and other functions.