搜索资源列表
first4
- 使用opengl函数写一个控制台程序,要求基于鼠标、键盘、窗口缩放等事件处理实现对某个图形的颜色改变、位置改变、以及大小随窗口改变等。 -Use opengl function to write a console program, the request for a mouse, keyboard, window scaling event handling to achieve the color change on a certain graph, position changes,
RobotInScreen
- 这是一个采用OpenGL写的机器人在给定场所中运动,代码中实现了碰撞检测跟鼠标键盘事件驱动-This is a robot that uses OpenGL to write in a given place in the movement, the code implements the collision detection with the mouse and keyboard event-driven
opencv_imgpro
- opencv实现的一些简单事件处理,鼠标移动的等的简单操作,便于计算机视觉初学者理解掌握。-opencv implementation of some simple event handling, mouse movements and other simple operation, easy for beginners to understand and grasp of computer vision.
mouse_event
- This program creates a rectangle when you click the mouse on the window, and stretches the rectangle until you release the mouse. This requires the creation of a mouse callback. For the main function we use a while loop that keeps redrawing each box
MouseEvent
- 鼠标事件小程序 打开图像点击图片处获取点击处的图像坐标-Mouse events program to open the image Click the picture to obtain the coordinates of the click at the image
humanroid
- 绘制会做动作的3D小人,并且通过改变参数,改变其运动方式,并且可以通过鼠标动作操控小人的动作-using mouse event to handle a animated 3D humanroid .
SampleCube_MouseControl
- 基於opengl的旋转立方体程序. 主要支持鼠标控制,鼠标拖动旋转,移动.-an openGL based project for a spinning cube controlled by mouse event. supporting mouse controlled rotation and transfer
ShowPicture
- 人脸图片局部处理程序。具体的实现方法是首先利用MFC做一个界面,打开一张位图,然后添加鼠标响应事件,在位图背景上加载透明png图片,最终实现人脸图片的局部处理功能。-The partial processing functions face pictures of local processing program, the specific method is the first use of MFC to do an interface to open a bitmap, and then a
PopUpImageCSharp
- form1: - small images - set picturebox sizemode to zoom - create a mouse event on each image - send a string filepath to form2 form2: - set form to be autosize - set autosizemode to growandshrink - set a picturebox to autosize -
line2Doc
- 画直线,在C++环境下建立一个MFC工程,建议一个鼠标事件,并在此基础上,定义一个画刷,填充所花的区域-Draw a straight line, to establish an environment in C++ MFC project, suggested a mouse event, and on this basis, define a brush, filling the area spent
ChildFrm
- 画一条抛物线,在C++环境下建立一个MFC工程,定义一个鼠标事件,并定义一个画刷,填充所画的图形-Draw a parabola, to establish an environment in C++ MFC project, define a mouse event, and define a brush, filling the painting graphics
hzx2Doc
- 画多条直线,在C++环境下,建立一个MFC工程,定义一个鼠标事件,并在此基础上,定义一个画刷,填充所画的图形-Draw multiple lines in C++ environment, build a MFC project, define a mouse event and on this basis, define a brush, filling the painting graphics
mouse1
- 计算机图形学opengl 鼠标事件的基本框架,包括鼠标回调函数,鼠标点击,移动,释放登事件-The basic framework of computer graphics opengl mouse events, including mouse callback function, mouse click, move, release the registration event
OpenGLlight
- 对一个卡通人物实现了光照的效果,还定义了鼠标事件可实现旋转以及距离的改变-Character of a realization of the effect of light, the mouse event may be defined to achieve the rotation changes and the distance
jslib
- 轮播图,图片渐变滑动,按钮可控制。绑定鼠标滑入划出事件。-Rotation map, picture gradient sliding, the button can be controlled. Bind the mouse to the slideout event.
Mouse-events
- 鼠标事件,可以对加载的视屏资料增加一个控制鼠标,实现播放进程的控制-mouse event
SDL入门教程
- SDL 是Simple DirectMedia Layer (简易直控媒体层)的缩写。它是一个跨平台的多媒 体库, 以用于直接控制底层的多媒体硬件的接口。这些多媒体功能包括了音频、键盘和鼠标 (事件)、游戏摇杆等。当然,最为重要的是提供了2D 图形帧缓冲( framebuffer )的接口, 以及为OpenGL 与各种操作系统之间提供了统一的标准接口以实现3D 图形。从这些属性我 们可以看出, SDL 基本上可以认为是为以电脑游戏为核心开发的多媒体库。(SDL is the abbrev
mouseevent
- qt中的鼠标事件,鼠标单击,鼠标双击,鼠标滑轮滚动,鼠标移动等事件功能(Mouse events in QT, mouse click, mouse double click, mouse pulley rolling, mouse movement and other event functions)