搜索资源列表
OceanWater
- 海面的模拟The OceanWater sample demonstrates the use of vertex and pixel shaders to create the effect of a shiny oscillating ocean surface with multiple waves moving in different directions.
OceanWavesDemo_src
- 生成透明纹理海浪,并请包含天空云彩,和产生太阳眩光-It is a demo of ocean wave generation, which has beautiful sky and water surface
OceanLightingFFT_OpenGL
- 实时照片质量无限海水,使用OpenGL。 项目提供并使用了AntTweakBar图形用户接口(GUI)-Ocean lighting algorithm: "Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF" Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch Euro graph
oceanFFT
- CUDA FFT : The Simulation Of The Surface Of The Ocean Using The FFT Algorithm
osgearth-light2
- 基于osgearth的ocean插件的扩展程序,能够实现比较逼真的水面-The osgearth based ocean-plugin extensions, achieve more realistic surface
simulating-ocean-water-01
- 一些关于GPU编程的资料,主要是水面模拟,包含Gerstner波-Some information about surface simulations and rendering, including Gerstner waves