搜索资源列表
novia
- opengl框架 时间控制,旋转,贴图,等-opengl 3d time
Ninjia1
- 基于VC++实现 ,opengl 3D实现 水果忍者的刀锋效果,不明白为啥要把这写满,-base VC++ opengl 3D direct fructer s
3-d-terrain
- 是用OpenGL语言在VC++环境中编写的一个呈现3D地形的程序-Language is an OpenGL 3D terrain rendering program written in VC++ environment
3D
- mfc单文档下的梯体天台,可以用鼠标拖拽,立体图形会按照鼠标拖动方向转动。适合opengl初学者参考。-Ladder body under the roof mfc single document, you can use the mouse to drag and drop, three-dimensional graphics will rotate according to the direction of the mouse drag. Suitable for beginners op
Delphi-and-openGL-3D-drawing
- 在Delphi中实现三维图形绘制,并实现鼠标控制旋转。-Three-dimensional graphics rendering in Delphi, and to achieve the mouse to control the rotation.
3d
- Plane opengl c++ with texture, rotation
3D_solar_system_with_opengl_and_C_
- 在C#环境下使用OpenGL实现太阳系的三维模拟,能够利用鼠标改变视角,可以作为学习C#中调用OpenGL的范例以及OpenGL中使用鼠标和载入图片的范例。-Used in the C# environment OpenGL 3D simulation of the solar system, can use the mouse to change the viewing angle can be invoked as a learning C# OpenGL and OpenGL exampl
Snowman_OpenGL
- OpenGL的3D雪人程序,程序用OpenGL实体建模,方向键可以进行3D旋转,最低系统要求:VC6.0,OpenGL1.0-OpenGL for 3D Snowman, the program with solid modeling OpenGL, 3D arrow keys can be rotated, the minimum system requirements: VC6.0, OpenGL1.0
CS274
- A simple OpenGL 3D game for fingding the trophy in the maze
GL_project3
- openGL三维观察相关实现。主要有OpenGL中三维观察、透视投影、正交投影的参数设置,并能使用键盘移动观察相机,在透视投影和正交投影间切换。-implementation related to OpenGL 3D viewing, including perspective projection,orthogonal projection, switch between them,and viewpoint changing via camera motion.
3D-rendering
- 用OpenGL绘制一个四面体,并打上光照,通过读取bmp文件,实现纹理映射。-OpenGL rendering with a tetrahedron, and marked light, by reading bmp files, to achieve texture mapping.
A01_OpenGL_framework
- 《学OpenGL编3D游戏》书籍重在游戏的实现方案,此部分为基本框架代码。- Learning OpenGL 3D game series books focusing on the game s implementation, this part of the basic framework of the code.
A03_OpenGL_geometries
- 《学OpenGL编3D游戏》书籍重在游戏的实现方案,此部分为组合图形的源代码。- Learning OpenGL 3D game series books focusing on the game s implementation, this part is a combination of graphical source code.
A11_Collision
- 《学OpenGL编3D游戏》书籍重在游戏的实现方案,此部分为碰撞检测的代码。- Learning OpenGL 3D game series books focusing on the game s implementation, this part of the collision detection code.
include
- 《学OpenGL编3D游戏》书籍重在游戏的实现方案,此部分为头文件文件夹,包含所有相关的头文件代码。- Learning OpenGL 3D game series books focusing on the game s implementation, this part of the header file folder that contains all the relevant header file code.
OpenGL3d
- OpenGL 3d visualization
OpenGL3DMinigame
- OpenGL 3D Cube Minigame
TriangleGame
- OpenGL 3d triangle minigame
glutEx5
- 一、实验目的和要求 在模型变换实验的基础上,通过实现下述实验内容,掌握OpenGL中三维观察、透视投影、正交投影的参数设置,并能使用键盘移动观察相机,在透视投影和正交投影间切换,验证课程中三维观察的内容; 进一步加深对OpenGL三维坐标和矩阵变换的理解和应用。 二、实验内容和原理 使用Visual Studio C++编译已有项目工程,并修改代码生成以下图形: “桌子和茶壶的正投影和透视投影” 可以使用键盘改变camera位置与观察方向 (按键为a
OpenGL3DFdtion
- OpenGL 3D 游戏开发框架程序。内定义了OpenGL的类及与windows的接口-OpenGL 3D game development framework program. OpenGL within the definition of a class and an interface with windows