搜索资源列表
op2
- opengl三维空间图c/c++,这个非常好用哦,对学习图形编程有很大的帮助。-opengl three-dimensional map c/c++, this is very easy to use Oh, great for learning graphics programming help.
earth_opengl
- 用opengl实现地球的纹理贴图,并实现卫星绕着地球旋转。-use opengl to render the earth with the texture map technology
OPGLGame
- OPENGL 老鼠迷宮 是作業之一 按test.bat 運行 自動加載迷宮地圖-OPENGL rat maze is one of the automatic loading operation by test.bat maze map
soccerground
- 在VC++6.0嵌入有OPENGL头文件的环境下绘制出一个足球场-Embedded in VC++6.0 has OPENGL environment header file to map out a football pitch
3dsExport
- 自己写的多线程OPENGL程序,实现了后台资源加载,从JPEG,PNG文件创建纹理,保存屏幕截图,从高度图创建地形,加载3DS模型,视锥剔除,球型天空顶,中文显示等-OPENGL write multi-threaded program, to achieve the background load of resources, from JPEG, PNG files to create texture, save screen shots, create terrain from height
terrain_editing
- 用opengl编写的,一个小地图模拟环境-Opengl prepared with a small map simulation environment
texturemap
- 开发环境为vs2008,用opengl实现纹理映射到立方体的六个面,并可实现各个方向旋转。-use opengl to realize texture map on an cubic and the cubic can rotate
SIMPLE
- 在Fortran中调用OpenGL画三维图 以调通-Fortran call OpenGL drawing in three-dimensional map in order to adjust through
15th-chapter
- 这是OPENGL游戏编程的一个经典例子,游戏引擎,里面有两个游戏角色,简单的地图设计。对游戏初学者来说是不可多得的材料。-it is one game engine using OPENGL design.this game consists of two actors and one classic game map.if you are interested in the game design, it is sure that you will get a good starting.
texture1
- 使用VC++2005实现的真实感贴图程序,把一张真实的图片贴图到茶壶,使用简单的程序说明了OpenGL中读入位图和贴图的用法。-Implemented using VC++2005 Texture mapping program, to a real image map to the teapot, illustrated using a simple OpenGL program read into the use of bitmaps and textures.
11
- 从高程图(digital elevation map)读取地形高度数据,将地形数据组织成均匀三角网格,通过OpenGL绘制三维地形,并进行地形纹理贴图。同时要求实现地形的漫游,即可以前后左右移动视点来观察地形。-From the elevation map (digital elevation map) to read the terrain elevation data, terrain data will be organized into a uniform mesh, through t
ShadowMapping
- 使用OpenGL和C++编写的阴影贴图代码-Using OpenGL and C++ code written in the shadow map. . . .
BezSurface
- 采用Bezier求值器生成球面网格图,需要opengl的数据库-Bezier spherical grid map generation
Graphic
- 老师的一个小作业,有基本矢量图形的输入,圆、矩形、多边形。同时支持三维图形,立方体、圆柱体(依据计算机图形学实现三维显示,未使用OpenGL和D3D)。同时利用MFC的串行化将图形存储为指定格式。本程序比较小,但是对于适量输入部分,将鼠标操作封装,抽象出适量输入操作接口。使得调用简单,大家谁有兴趣可以跟我讨论这个问题,目前我在做一个比较系统的GIS系统,适量输入和地图渲染基本实现了,适量图形空间数据库I/O部分已经实现大部分。-Teacher in a small operation, with
cube
- 这是个基于vc2005的openGL的正方体纹理贴图源代码,-This is the openGL based vc2005 cube texture map source code
BSPLoader
- 这是一个加载BSP地图的例子,用opengl写的,很直得一看。-This is an example of loading BSP map, written with opengl, it was a straight look.
Qt_OpenGL
- 利用Qt和OpenGl实现三维空间中移动位图以及如任何在旋转的物体上贴图并打上光线以及融合(透明)处理等。-OpenGl implementation using Qt and moving three-dimensional space and if any of the bitmap object in the rotating map and marked with light and the integration of (transparent) treatment.
TerrainModel
- 三维随机分型地形图,随机产生的地形,很有真实感,可以用来做虚拟地理环境,虚拟景区游览,网络游戏等~~ 基于OpenGL,vs2005~~.-Random three-dimensional topographic map type, randomly generated terrain, very realistic, can be used to make the virtual geographical environment, the virtual area tours, online
glutmapdemo
- 利用OpenGL实现纹理地图贴图,改程序利用glut库开窗口,可以移植到支持opengl的嵌入式图形平台-OpenGL texture map to achieve the use of maps, change the program to use the glut library to open the window, can be ported to support embedded graphics platform opengl
MemSpyy
- 采用OpenGL获取图形虚拟地址空间的内存映象,非常有用的程序源码, 可以看到内存片段.-Get a graphical memory map of the virtual address space using OpenGL