搜索资源列表
osgocean,一个开源的osg制作水面的程序
- osgocean,一个开源的osg制作水面的程序,用到了shader,osgocean, an open-source the production of surface osg procedures used in the shader
OSGwaving
- 利用开源平台OSG开发的水波功能,其中用的了SHADER技术-OSG developed using open-source platform wave function, which used the SHADER Technology
roamosg
- 基于osg和vc2005的漫游实例,其中实现了碰撞检测的功能,希望能对osg的初学者有一点借鉴的作用-Based on the OSG and the roaming vc2005 example, which achieved a collision detection function, hoping to OSG beginner to learn from the role it
21.rainandsnow
- 本程序是基于OSG环境下的一个程序,OSG是(openscenegraph)的简称,即开放场景图像,是用来处理3D和2D图形的-This procedure is based on the OSG environment of a program, OSG is (openscenegraph) the short title, that is, open scenes images, is used to dealing with 3D and 2D graphics
OpenSceneGraph-2.8.0
- OSG2.8版本源代码及开发包,附带大量示例程序,使用VS 2005以上版本可以直接编译。-OSG2.8 version of the source code and development kit
tttt
- osg中利用OpenGL画圆的例子,主要是OpenGL代码如何嵌套到osg中的-the use of OpenGL drawcircle osg example, how is nested into OpenGL code in osg
InteractionPlatform
- 基于开源3D引擎OSG平台设计的一个小型交互平台.主要演示了对OSG的基本应用.-This is a demo project base on 3d open source graphics lib OSG.
EagleEye
- 利用VC++程序,在开环物理引擎(OSG)上实现场景漫游,特别适用于游戏和方针软件的开发,有极高的学习价值,快来下载哦-Using vc++, open loop the physics engine (OSG to realize scene roaming, especially suitable for the game and policy of the development of software, have the extremely high learning value, qu
osg
- Open Scene Graph 源代码的最新版本-the latest edition of Open Scene Graph source code
2824_Code
- 开源的图形3d引擎。osg open scence graph-open scence graph
OSG-Source-Tech
- 开源OPENGL封装库OSG的使用方法,介绍了如何编译,配置等等,OSG入门必备-Open source OPENGL encapsulation library way of using OSG, and introduced how to compile, configuration and so on, OSG introductory necessary
OSG_Data_3dparty
- 开源3D引擎osg的第三方文件,包括一些库文件,具有参考价值-the third data for the open source 3D engine including some library files
campass
- Open Scene Graph(OSG)制作的指南针程序,billboard,多视口技术-compass is made using OSG
OpenSceneGraphReferenceDocs-3.0.0
- OSG3.0帮助文档,是OSG开发的重要资料。-Reference Documents of Open Scene Graphics 3.0
OSG
- Open Scene Graph User s Guide 源码包含Windows和Linux两个平台已经编译好的工程文件以及大量的测试数据文件和例子程序-Open Scene Graph User s Guide includes Windows Linux Data Examples
OSG_yinying
- 利用OSG开源引擎开发的一个阴影投射的例子,比较简单,大家勿喷-Use a shadow OSG open source engine developed projection example relatively simple, we do not spray
OSG_yinying
- Use a shadow OSG open source engine developed projection example relatively simple, we do not spray
createRTT
- 利用OSG开源引擎开发的一个RTT投影纹理的例子,比较简单,大家勿喷-OSG use open source engine developed a projected texture RTT example, relatively simple, we do not spray
OpenSceneGraph三维渲染引擎设计与实践
- OpenSceneGraph(OSG)是一个基于工业图形标准OpenGL的高层次图形开发APl接口,一款开放源代码的、具备商业级别渲染能力的实时三维渲染引擎,在国内外均已得到广泛的应用,并且已经有越来越多的虚拟现实行业开发者加入到OSG开发的行列中来。(OpenSceneGraph (OSG) is based on a high level graphics development APl interface graphics standard OpenGL, real-time 3D ren
MutilReDraw
- 访问最底层LOD模型路径,打开后获取顶点数据和PirmitiveSet,重绘模型的三角面片(Visit the bottom LOD model path, open it, get vertex Array and PirmitiveSet, and redraw the triangle of the model.)