搜索资源列表
libvd.tar
- This a very simple OpenGL visualization library with a 3D and 4D volume renderer. It can easily be reused in other projects (e.g. with medical volumes). It is just perfect for learning or great if you like to hack your own code.
Java 3D Renderer
- 纯Java实现的3D applet, 用作图形学教学
arcimscsharp
- C#环境下,使用ESRI公司的WEB GIS发布平台ARC IMS开发的经典源代码-C# Environment, the use of ESRI s WEB GIS publishing platform developed by ARC IMS classic source code
System.Drawing.Html
- 这是一个可完美渲染HTML的渲染器,可同时显示高亮源代码、解析树以及渲染结果。该渲染引擎基于HTML4.01以及CSS2定义。-This is a perfect rendering HTML renderer can be highlighted at the same time show the source code tree, as well as rendering the results of analysis. The rendering engine based on the d
HLSLTexture
- 使用HLSL像素渲染器实现基本纹理的映射!有详细的注释-HLSL pixel renderer to use to achieve the basic texture mapping! Detailed notes
FHCam
- a directdraw renderer souce code
mental_lenses
- Maya Pluin Source Code Fish eye and spherical environment lenses for Mental Ray with source code. ReadMe inside the arhive (russian language).-Maya Pluin Source Code Fish eye and spherical environment lenses for Mental Ray with source code. Re
Beizer
- Bezier Curve / Bezier Surface renderer in OpenGL. Press 1-4 to control level of details. Press l to toggle outlines. Press s to toggle smooth. Project was built using XCode, but should be easily portable to other platforms. See Sce
Renderer
- 介绍了如何在java环境中利用opengl插件实现字体的三维渲染和贴图渲染-Describes how to use opengl in java plug-in environment to achieve three-dimensional rendering and texture font rendering
Pixie-src-2.2.6
- 使用类RenderMan接口的一种实时渲染器Pixie。包含源码及可执行文件-RenderMan interface using the class a real-time renderer Pixie. Includes source and executable files
VRay.Adv.1.5.RC3.Version
- 【软件简介】 VRay Adv 1.5 RC3 渲染器,是一款在 3ds max 上的高级光能传递渲染插件,无任何限制的版本。-【Introduction】 software renderer VRay Adv 1.5 RC3 is a senior on the 3ds max radiosity rendering plug-in, the version without any restrictions.
renderer
- 画一个圆环,应用到opengl_es的JAVA编程,-Draw a circle, applied to the opengl_es the JAVA programming. .
Triangle_Renderer_Project
- 老外写的程序,可对三角形进行渲染,有详细的算法介绍。非常棒-A good Triangle Renderer Project,with detailed introduction.
3DRenderer
- 自己实现的简单3D渲染器,实现3维模型的消隐、Phong模型等简单光照模型-This is a simple renderer developed by mfc & gdi, which applys Vanishing, phong Model and some other simple illumination models.
Renderer
- 基于ArcEngine的GIS软件二次开发 实现地图符号化功能(包括简单渲染、唯一值渲染、成比例符号渲染、点密度渲染、柱状图渲染、多比例尺渲染) 多比例尺渲染 需要 等待一段时间! 运行前请先将USA文件夹复制到E盘根目录下!-Arcengine gis software based on the second development of the maps feature, including symbolic (Simple up, the only one v
OBJ2PBRT
- OBJ模型文件转为PBRT格式的工具。PBRT渲染器使用。-OBJ model file to PBRT formats. PBRT renderer to use.
Renderer
- use for 3D display like chuyin this is a important file for 3D yuanjian donot delete donot look it down 3
Ray_lazarus
- 用Pascal写的光线跟踪渲染器, 项目可以用Lazarus打开, 略加修改也可以用Delphi打开,程序结构清晰, -Written in Pascal ray tracing renderer, the project can be opened with Lazarus, slightly modified Delphi can also be used to open, clear program structure,
OceanSurfaceEffects_Pro
- C# implementation for Unity Pro of ocean renderer based on tessendorfs fft waves
sr
- 自行实现的软件渲染器,含有数学库,图形库,实现算法等等(The self - implemented software renderer contains a mathematical library, a graphic library, an algorithm, and so on.)