搜索资源列表
cameras
- 使用四元组实现矩阵旋转功能,具有6维功能的摄像机。需用dev-C++编译。-use four yuan Group to achieve rotation matrix with six cameras peacekeeping function. Required dev - C compiler.
2007.2.23
- 人脸图像旋转矩阵应用,图像标准化,可用于人脸图像识别应用方面-Face Image rotation matrix applications, standardized images can be used for facial image recognition applications
RGB_histgraph
- 基于颜色直方图的图像检索_矩阵旋转算法,有需要的下载.-color histogram-based image retrieval _ rotation matrix algorithm, it is necessary to download.
opengl01
- “详解OpenGL的坐标系、投影和几何变换”。是我见过最好的关于OpenGL坐标平移和旋转,以及矩阵堆栈最好的教程。-"Comments on OpenGL coordinate system, projection and geometric transformation." It is the best I have seen on the OpenGL coordinates translation and rotation matrix stack and the b
vanishing-points
- 灭点标定,利用拍摄图像的两组灭点,求解摄像机标定的焦距、旋转矩阵、平移向量-Vanishing point calibration, using two sets of images taken vanishing point, solving the camera calibration of the focal length, rotation matrix, translation vector
houfangjiaohui
- 基于欧拉角作为旋转矩阵的后方交会程序。用于计算相片的外方位元素。你懂得-Euler angles as a rotation matrix based on the resection procedure. Photos used to calculate the elements of exterior orientation. You know
Tree
- 3D编程实例,实现了由二叉树的旋转矩阵动画,是学习3D游戏编程的基础。-3D programming examples to realize the rotation matrix by the binary tree animation, is to learn the basis of 3D game programming.
rigid_motion
- 刚性位置变化计算,输入物体在空间坐标系中的坐标,以及旋转向量和平移向量,计算其在摄像机坐标系中的坐标。- [Y,dYdom,dYdT] = rigid_motion(X,om,T) Computes the rigid motion transformation Y = R*X+T, where R = rodrigues(om). INPUT: X: 3D structure in the world coordinate frame (3xN matrix for
aqw
- 实现一个以矩阵数为像素点的矩阵的任意角度的转动,程序简易,方便-To achieve a number of pixel matrix of arbitrary angle rotation matrix, the program simple and convenient! ! !
4.1-juzhengxuanzhuanfanshe
- 这个程序能够进行矩阵的旋转反射,可供同学们参考使用,学习-This program can be the rotation matrix of reflection, use and reference for students to learn
Space-resection
- MFC 单像空间后方交会 传统的欧拉角表达旋转矩阵-MFC single photo space resection expression of the traditional Euler angle rotation matrix
matrix-lantern
- 基于opengl的关于矩阵操作的程序,实现平移,旋转和缩放变换,效果是雨中灯笼随风摆动,月亮慢慢上升,实现全屏观看,左上角有按钮-Opengl based on matrix operations procedures to achieve translation, rotation and scaling transformation, the effect is the rain, the wind swinging lantern, the moon slowly rising, full
Camera-Calibration-Parameters
- 利用opencv实现的相机参数的标定,包括内外参数,和世界坐标,U矩阵,K矩阵。-Camera Calibration Parameters; Intrinsic Parameters and Extrinsic Parameters, Rotation Matrix, Translation vector
sanweituxing-bianhuan
- 计算机图形学中的三维图形的组合变换,空间中一点p绕空间中任一轴AB逆时针旋转r角,求旋转矩阵RAB -In computer graphics, the combination of 3 d graphics transformation, the space in a point p in the space around any axis AB counter-clockwise r Angle, o RAB rotation matrix
cg3DtransVector
- 基于OPENGL的三维坐标绘制,以及空间向量的旋转矩阵计算。对于刚刚学OPengl的同学会是一个很好的材料。-Coordinates based on OpenGL for drawing, and spatial vector rotation matrix calculations. For just learning OpenGL Alumni Association is a very good material.
p4p-problem-matlab-code
- 在P4P问题中,当空间4个点共面时,不仅摄像机坐标系与物体坐标系之间 的旋转矩阵R和平移向量t可以线性求解,而且可以同时确定摄像机的有效焦距f和像素比例,该程序设计模拟已知相机矩阵M情况下由已知三维空间点和图像坐标情况求解相机外参数矩阵-When space four points coplanar P4P problem, not only between the camera coordinate system and the object coordinate system rotatio
Camera_calib
- 内含张正友,tsai的标定方法,可以求解摄像机内参数u轴尺度因子,v轴尺度因子,摄像机外参数:两摄像机坐标系原点之间的旋转矩阵和评议矩阵,可以得出摄像机像素参数,焦距,畸变系数,并且带有优化结果。-Containing Zhang Zhengyou, tsai calibration method that can solve the camera parameters u-axis scale factor v The axis scale factor, the camera extrins
image-rotation
- 使用OpenCV进行图像的旋转,使用矩阵变换-OpenCV for image rotation, using matrix transformations
rotate
- 旋转矩阵的图像旋转。【cosA sinA -sinA cosA】 可以不需要opencv-Image rotation based on rotation matrix. [CosA sinA-sinA cosA]
Matrix
- openGL 自己实现矩阵类,其中包括实现 平移矩阵、任意轴旋转矩阵、缩放矩阵,以及矩阵的正交化、矩阵的代数余式、矩阵的逆、转置-openGL achieve their own matrices, including translational matrix arbitrary axis rotation matrix, scaling matrix, and the matrix of orthogonal matrix algebra I type, matrix inverse, tra