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第12章 图像的纹理分析方法
- 图像的纹理分析方法(从图像、图形融合的思想出发 ,介绍了基于图像分析的表面形状恢复及纹理 三维特征获取方法,并将其应用于图形建模和纹理映射.首先利用不同视点下的遮挡 边缘序列,并结合其它视觉信息的分析,获取了表面点的三维几何坐标,实现了基于 图像分析的表面形状绘制.接着利用阴影分析方法,提取纹理图像的表面起伏特征, 将该特征结合像素点的颜色属性,进行图形纹理映射,实现了基于图像特征分析的图 形纹理生成.实验结果证明了图像、图形融合思路的可行性和有效性及图像、图形融 合方法
penSHADOW
- 一个铅笔的阴影的实例,用的是opengl编写的,-the shadow of a pencil example, is using opengl prepared in.
9p
- opengl的小例子实现阴影与光滑平面-opengl small examples shadow and achieve smooth plane.
juju
- 一个Demo(演示MD2调用、影子做法、gluUnProject用法,含源码), 影子的实现算法还不是很完美。应用只局限于在平面上而不能在曲面上。-a Demo (demo MD2 called shadow, gluUnProject usage, including source code), the shadow of the algorithm is not perfect. Application confined to the flat surface and not on the
3dblock
- VB 绘制的具有色彩光照的3D立方体, 立方体中具有运动的小立方体, 具有阴影,色彩.-VB drawing with light color 3D cube, the cube has a small cube movement, with the shadow, color.
MakeShadow
- 介绍OpenGL中阴影的实现方法,代码容易理解,很方便将其加入自己的工程中。-OpenGL shadow on the method, code easy to understand, easy to add his own works.
ShadowVolume
- 基于Direct3D Stencil Buffer 的对于Shadow Volume 的讲解,翻译自nVIDIA的讲解。-Buffer on Direct3D Stencil Shadow Volume for the talks, the translation from Nvidia talks.
shadowing
- 需要包含OpenGL的库文件glut32.dll 运行之后显示一个水平反转转动的红色薄片。假想光源在垂直上方,下面有其黑色的影子不断变化-need to contain OpenGL libraries glut32.dll displayed after running a reverse rotational levels of red sheet. In vertical imaginary light source above, the following is a black sh
movelight12
- VC OPENGL 光球,阴影,大家可以看看,以前传的不好,以后继续传-VC OpenGL-ball, shadow, we can look at the previous biographies of well, beyond -
light12
- OPENGL VC 阴影,源文件及可执行文件-OpenGL VC shadow of the source documents and executable files
movelight11
- 星光阴影,OPENGL在VC中的实现,漂亮极了-Star shadow OpenGL VC in the realization of the beautiful
xsi_rtshaders2
- openGL 实现阴影的原代码!可以实现阴影,听好听以内感的!达到形成反攻倒算感 -shadow of the original code! Shadow can be achieved. listen nicely within the flu! flu reached the counterattack
HardwareShadowMap
- NVIDIA实现硬件阴影贴图的源代码 需要硬件支持DX8.1的显卡。-NVIDIA hardware shadow mapping of the source code necessary hardware support 24x graphics.
20059510374582
- 图像特技,实现图像的阴影,像雷达扫描似的显示 -stunt images, the image of the shadow, like a similar radar scan revealed
shadowsourcecode
- 平面阴影效果,使用opengl, c++,-plane shadow effects, the use opengl, c,
Shadow_Volumes
- 体积阴影例子程序和源代码,包括Quake3等文件的加载代码。-shadow volume procedures and examples of source code, including Quake and other documents loading code.
jrxtiger
- 绘制一个桌子并对其进行填充 实现消隐效果 可以旋转-drawing a table and filled its shadow effect can be achieved rotation
RoomBall
- 使用OpenGL+VC 6.0实现小球在房间里的碰撞运动.OpenGL用到了贴图,灯光,阴影.还是比较初级.-use OpenGL 6.0 VC small ball in a bedroom collision sports. OpenGL depleted The texture, lighting, shadow. relatively junior.
shade
- 用VC+opengl实现的分形图形,能够形成阴影效果-VC + opengl achieve the fractal graphics, to create shadow effects
Texture0101
- OPENGL的实例,可以实现立体的多方位旋转,移动,颜色变换等,还有光影的效果呢。 -OpenGL example, can achieve a three-dimensional multi-directional rotation, moving, color transformation. There's light and shadow effects.