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MYCOLLISION2
- 在openGL设置的环境中,实现球体碰撞检测的三维效果-Set in openGL environment, to achieve three-dimensional sphere collision detection results
collision
- visual c++环境下,opengl实现的三维空间球体碰撞检测-visual c++ environment, opengl implementation of three-dimensional sphere collision detection
collision
- 对于球体之间,球体和平面,球体和圆柱体的碰撞进行模拟。-Between the spheres, sphere and plane, sphere and cylinder to simulate the collision.
PointDeFuiteCameraTerrestre_capture
- vanishing point detection based on plannes extraction with the help of gaussian sphere
collision-detection
- 图形--碰撞检测,对大小不同质量不同的2个球体的碰撞检测,具体可参照文档-Graphics- collision detection, the quality of different sizes and 2 different sphere collision detection, the specific reference to the document can be
Video-Demo
- 运动球体检测,通过前后两帧视频图像相减得方法,检查球体出现的帧-Movement sphere detection, before and after the two video images through the subtraction method was to check the frame sphere appear
CollisionDetection1
- opengl环境下实现方块中球体的碰撞检测-Collision detection of sphere in C++ environment
MIMODetectionDemo_v1.1
- 这是一个演示应用程序。它给学生的第一印象不同的MIMO检测算法之间的性能差异。目前,它包括三个线性检测、六个球体解码算法,一个启发式和最大似然检测算法。它还涵盖了不相关的和最新相关频道基于LTE R10 36.104规范。这个程序将到期2017.10.30保存数据,需要密码也给出一个示例为老师为学生设计应用。-This is a demo APP for students. It gives students the first impression about the performance