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20104226553336
- 1.加入控制器(在文件UPhysics2DControllers中),可实现浮力、风力、万有引力场、爆炸、阻尼等效果。其中的风力与爆炸效果是原C++版本中所没有的。大家还有什么新奇的想法可以联系我,为box2D Delphi加入更多的控制器,实现更多的物理效果。 2.添加了单元UPhysics2DPolygonTool,实现任意多边形的细分化(三角化)。可使box2D支持任意边数的多边形和凹多边形物体。目前这部分的demo还未完成,一位外国朋友正在制作。-1. Join the contr
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- 移轴维氏曲线,设计风洞收缩段,获得良好的出口流场品质。-The shift shaft Vickers curve, design, wind tunnel contraction section, to obtain good quality export flow field.
matlab
- 利用qscat资料绘制风场程序;利用ssta数据计算并绘制黑潮温度指数ki图程序;绘制叶绿素场分布图程序-Using qscat data to draw a wind farm program using ssta data to calculate and draw the Kuroshio temperature index ki Figure procedures drawn maps of chlorophyll field procedures
Snow-Falling-and-Accumulating
- 本程序主要功能是模拟雪粒子的从天而降、雪粒子在降落过程中受风影响的飘落效果、雪粒子在船舶甲板表面积累的效果,其中算法包括粒子系统、boltzman三维风场算法、雪粒子表面积累算法等,本人亲自编写。-The main function of the program is simulated snow particles fall from the sky, falling snow particles in the landing process influenced by wind effect
Untitledday1b
- 南海的风速流场,每三度画一个大小为1m/s,方向为45度的流速矢量-Wind flow field the South China Sea, each a third-degree painting of size 1m/s, the direction of the velocity vector of 45 degrees
Particle-Systems
- MIT计算机图形学作业,粒子系统。完美实现风力场,水流和火焰场等。实现了四阶龙格库塔积分法和梯形法等。实现了所有功能。-MIT computer graphics operations, particle system.Perfect realization of wind field, flow field and flame, etc.Implement the fourth order runge kutta integration method and trapezoidal metho
particleSystem
- OpenGL为API的质点系统,有模拟的重力场、向心力场还有个火焰模型。并且又风力场的接口,希望有人可以完善(OpenGL is a particle system of API, with simulated gravity field, centripetal force field, and a flame model. And the wind field interface, I hope someone can improve)