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Reline
- 小小的橡皮筋技术加Bresenham算法的直线生成程序,以前很少可以有可执行的Bresenham直线程序-small rubber-band technique and the Bresenham algorithm for generating linear process, before it can rarely enforceable procedures Bresenham
VBDDA
- 计算机图形学当中的生成直线的数值微分算法,以及实现橡皮筋技术
Graphics
- 实现橡皮筋划线技术,并可以将所画线进行保存!-Crossed technology to achieve a rubber band, and can be saved by drawing a line!
tuxingeiweijihubianhuan
- 图形二维几何变换。采用橡皮筋技术-Graphic two-dimensional geometric transformations. Using rubber band technology. . . . . . . . . .