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计算机图形学球
- 图形学编程 设计三维物体 不理解内容联系我们 一定相告-design three-dimensional graphics programming objects do not understand the contents of links we say so
三维立体图绘制
- 三维立体图绘制 练习三维物体的设计 是个好例子-three-dimensional mapping exercises 3D design is a good example
3D_Object
- 3D动画程序,实现圆锥体的的旋转,灯光照亮,是个半透明的三维物体。-3D animation process, the realization of the cone rotating lights illuminate, is a translucent three-dimensional objects.
single
- 用两个窗口实现三维物体显示的源程序,编程环境为.net2003和d3d。
KeepNew8.0
- wrl 格式文件存取 三维物体的编辑,复制,拉伸,放大,缩小,等 一个可以供学习OpengGL 很好的例子 本人的毕业设计,认为做的很好
my_3d_pro
- 用VC6.0和DIRECT9.0C实现的三维物体的旋转.对刚接触D3D的用户,应该有点作用.
DRAW_three_demension_object
- 一款很好的绘制三维物体的程序,可以供需要的朋友下载借鉴和学习
半透明三维实体效果
- 实现半透明的三维物体的效果-achieve translucent three-dimensional objects in effect
ufo
- 利用所学的计算机图形学的知识编制的三维物体之三棱锥图形已经调试过可用-use their knowledge of computer graphics prepared by the three-dimensional objects ter pyramid has been tuned graphics available
三维旋转程序
- 这是一个模拟三维物体地旋转平移的小程序,内含说明文档。-This is a simulated three-dimensional objects to the small rotary translation process, containing documentation.
图像校正
- matlab图像校正,通过特征点提取 进行图片的校正,可用于三维物体重建或者立体匹配
java3d_collision
- java3d中碰撞检测源码,可以实现三维空间中两个物体的相交测试-Collision Detection in java3d source can be achieved in three-dimensional space of the intersection of the two test objects
opengl3dobjects
- 利用openg和vc++编出不同平面,不同材质的四个不同的三维物体-Use Openg and vc++ Allocated a different plane, different materials of four different three-dimensional objects
npr_silhouette
- 非真实感图形学的程序,为提取三维物体的二维轮廓的程序。shape from shading的一个重要程序 -Non-photorealistic graphics of the procedures for the extraction of three-dimensional objects in two-dimensional outline of the procedure. shape from shading as an important process
view
- 三维物体的多视口显示,计算机图形综合实验,利用多视口技术,并结合正投影和透视投影,在屏幕上绘制4个大小相同的区域。要求:4个区域内显示同一个物体-More than three-dimensional objects, as I indicated that a comprehensive experimental computer graphics, as I use more technology, in combination with orthographic projection an
flag
- 计算机图形综合实验四,摄像漫游与环视, 绘制至少一个三维物体及场景;在场景中添加上适当的光源,给物体贴上适当的纹理图, 实现摄像漫游:通过鼠标来上下左右地移动摄像机,也可通过键盘W、S、A和D键(或向上、向下、向左和向右方向键)来前后左右地移动摄像机,实现摄像机环视:通过鼠标或键盘旋转摄像机环顾四周,包括左右巡视、向上仰视和向下俯视-Experiment IV computer graphics, camera roaming and looking around, drawing at lea
ThreeDBMP
- 本人为了图像处理的需要,很想实现二维图像的三维显示,于是写了本代码,希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和 DrawScene函数中实现,主要初始化OpenGL运行时的环境变
MultiTexture
- 利用Direct3D多达8层的纹理混合,通过设置Direct3D多层纹理混合操作,把纹理层0和纹理层1相混合,绘制出的三维物体就同时具有大理石地板和景物倒影的纹理颜色。-The use of Direct3D up to 8 layers of texture blending, Direct3D by setting the multi-layer texture blending operation, the texture layer 0 and layer 1 texture mixin
3D
- 绘制半透明的三维物体。本文件力求用最少的程序展示三维图形的绘制。-Three-dimensional rendering translucent objects. This document seeks to demonstrate the procedure with at least three-dimensional graphics rendering.
MyCrust090209
- 基于 Crust 算法的三维点云重构物体表面程序-Simple surface recostruction program based on Crust algorithm Given a set of 3D points returns a triangulated tight surface.