搜索资源列表
d3d
- 从中型d3d程序中分离出来的编程框架,作快速开发之用-- D3D process from the separate programming framework for rapid development --
3D教程
- 3D教程从简单到复杂的进行了入门和提高的讲解,适合于初学者,同时可以step by step地进行学习,比较实用。-3D tutorial from simple to complex and the raising of entry talks, suitable for beginners, but can also step by step to learning more practical.
soar-1.11
- 一个大规模地形现实和纹理映射的程序,从国外网站下载的,一般的机器根本跑不动,标准C编写,多平台可编译,供大家学习。-a large-scale topographic reality and texture mapping procedures from abroad website and general machinery simply could not, the standard C preparation, multi-platform can be compiled for the
How_to_reload_an_assembly_component_from_a_differe
- 利用Solidworks APIVisual Basic 与 开发的自动从其他的指定路径中添加零部件到当前Solidworks激活的装配件中-use Solidworks APIVisual Basic and development of the automatic from other designated trails adding parts of the current activation of Solidworks loaded Parts
DemXLog
- 从DEM文件中提取中间点集,源码,输出为AVS文件-documents from the DEM extraction intermediate points, source, the output document for AVS
terraingenerater
- 地形生成器,可以快速生成地形,从国外的网站上,下下来的。-terrain generator, can quickly generate the terrain, the website from abroad, the next down.
PLYPolygonFileFormat
- 一个三维ply文件格式的源码,从国外网站下载的,希望能对感兴趣的人有用处-ply a 3D file format source code, downloaded from the website abroad, in hopes of interested persons useful
3dsolar
- 三维场景中有太阳地球和月亮,能够由键盘从该场景中漫游-3D scene Earth is the sun and the moon, from the keyboard to the scene from roaming
touying-CSharp
- 本程序是使用VisualC#编制的一个投影变换演示程序,实现从3D长方体投影至2D平面的图形绘制,并演示了图形绕轴旋转的过程。-use of this procedure is the establishment of VisualC# 1 Projection Demonstration Program, D. realized from three to two rectangular projection plane D graphics rendering, and presentati
3dtuxingbianhuan
- 试验名称:一、三维空间实体在二维平面上的投影,二、三维空间实体在二维平面上的显示,三、三维空间实体如何实现自身的消隐,四、三维空间中多个综合实体的消隐,五、如何实现从不同角度观察三维实体-pilot's name : a three-dimensional spatial entities in the two-dimensional plane of the projector, two, 3D space entities in the two-dimensional plane,
CODE_UPLOAD1277412172000
- VB6编写的3D World Map演示代码。虽然代码比较简单,但可以从中学到很多东西
MISSILETEST
- 模拟导弹从射出到击中目标,最后爆炸的整个过程
3Dmesh
- 从文件中读取定义一个3D三角平面的节点数据(Bezier平面),并将其显示于屏幕。
pbrt-src-1.02
- 基于物理的渲染器,它从理论到实践,深入浅出的讲解。
LodTerrainReder
- c++与vega结合实现的3d地形,这个是从老师那里得到的,好多地方自己还不太明白,希望对大家有帮助
asciiToBin
- 用于vtk结构点数据格式从文本格式转换为二进制格式
SFS_Survey_1_00
- Shape from shading(从明暗恢复形状)的几种基本的方法,做3D恢复可以用的到!
vtkUGrid
- 使用代码手动生成VTK的UnstruturedGrid,对从数据到图形显示的学习很有帮助。
VisualHull
- 一个由matlab编写的从多视点拍摄的图像计算Visual Hull的简单的演示程序,基于空间体积的方法求物体的Visual Hull,对实现由多视点图像求Visual Hull的过程可以起到借鉴作用
一款从GPU截取3D模型工具
- 这里有一款从GPU截取3D模型工具,对于做不出3D模型的朋友来说是个福音,压缩包内有使用教程-Here is a 3D modeling tool from the GPU interception, for the 3D model can not make friends, is good news, compressed within a Tutorial