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moveingcloud
- 通过纹理贴图来模拟动态的云彩,雨,雪等自然现象.
MatView45.zip
- 三维表面图形控件是建立在OpenGL基础上的控件,给定zij=f(xi,yj)离散数据,可以绘制三维表面图形。三维图形的表面可以使用不同的颜色、光照、纹理,也可以控制其绕x、y、z轴旋转,还可以通过随时间而改变控件中的数据,制作随时间变化的动态图形。三维表面图形控件包含的文件有:matview45.ocx,gl3d20.dll,CqmImg32.dll,Visdp32.dll。,Three-dimensional surface graphics control is built on the
delete
- vega中进行纹理操作,包括纹理删除、动态纹理等-vega in the texture operations, including the texture removed, the dynamic texture
01_MovingCloud
- D3D编程模拟自然现象,通过纹理技术模拟动态云效果-D3D MovingCloud
3-d-terrain-simulation-technology
- 三维地形的动态显示,包括绘制纹理,地形自动旋转等-Dynamic display of three-dimensional terrain, including the drawing texture, topography automatic rotation
MovingCloud
- 动态纹理技术实现动态云,通过改变纹理坐标改变变现效果-Dynamic texture technology to achieve dynamic cloud, realized by changing the texture coordinates change effects
ChanageTexture
- 基于Untiy3d 动态切换纹理 基于Untiy3d 动态切换纹理-Dynamic switching textures based on Untiy3d dynamic switching textures Untiy3d
chapter8
- osg大场景优化,纹理压缩,遮挡剔除,动态加载(OSG large scene optimization)
DynamicTexture
- 利用OpenGL语言,通过动态纹理实现三维动态水面流动(Three-dimensional dynamic surface flow is realized through dynamic texture)