搜索资源列表
meiguitu
- 文件中的代码是可以直接绘出玫瑰图的源程序,即可直接使用,也可以作为源程序参考,绘图。-It can draw roses source code, which can be put to use, can be used as a reference source as a drawing, run a few minutes.
CATIA-design
- catia参数化设计教程,讲述了参数化设计的详细步骤和方法,具有很好的参考价值和学习价值-catia parametric design tutorial about parametric design detailed steps and methods, a good reference value and the learning value
based-CATIA-plane--design
- 基于Ctia 进行飞机三维模型参数化设计,详细讲述了飞机三维模型参数化设计步骤和方法,具有较高的参考价值-Catia be based on three-dimensional model airplane parametric design, detailed three-dimensional model of the plane about the parametric design steps and methods, with a high reference value
FFT
- 图形图像处理,采用傅里叶变换应用于相位为解包裹,已经测试过可用,初学者可以参考一下-Fu Liye transform for phase unwrapping of the research, has been tested, the program can be used, graphics and image processing of the students can see
NewLight
- 绘制三维图形的代码,非常有参考价值,值得下载-Draw the curve of the code, very good
Highcharts-4.2.5
- Highcharts-4.2.5统计图大全仅供参考-high charts-4.2.5Daquan chart for reference only
simple-texture-mapping
- 三维纹理映射 实现纹理贴合在几何体中 作为参考例子,需要的可以下载-simple texture mapping
PointPicking
- PCL点云选点操作,可以作为参考,是一个控制台程序,作适当修改可以嵌入到Qt中,实现选点操作。-PCL point cloud sourcing operation can be as a reference, is a console application, make appropriate modifications can be embedded to QT to achieve sourcing operation.
LightShade_cube_rotating_animation
- 光照三维立方体,并旋转的OpenGL测试例子。有较高的参考意义。-Light 3 d cube, and rotating OpenGL test example.Have higher reference value.
3Dmodel
- ProE三维设计的环保总平面图,时间紧张仅供参考-this is a 3D
01_MotionBlur
- 一个简单的direct3D图形,运动模糊效果源代码,可以运行,仅供学习参考-A simple direct3D graphics, motion blur effect source code that can run for learning only
library
- skpviewer做的图书馆模型,可以与unity3D共同开发实现场景漫游,做的粗糙,仅供参考。(Skpviewer library model, can be developed together with the unity3D to achieve the scene roaming, do rough, for reference only.)
osgearth论坛问题集锦
- osgearth论坛问题集锦(一个不错的学习osgearth入门参考资料)(Osgearth forum problem collection)
OpenSceneGraph3Cookbook
- 《OpenSceneGraph3Cookbook》是一款OSG开发的书籍,书中囊括了各方面的OSG基础开发,也结合了一部分Qt的范例。适合入门OSG以及部分参考手册(<OpenSceneGraph3Cookbook> is a book for osg-program, include ui && mouse-keyborad etc)
3D数学基础图形与游戏开发
- 《3D数学基础:图形与游戏开发》主要研究隐藏在3D几何世界背后的数学问题。涵盖了理论知识和C++实现代码。理论部分解释3D中数学和几何之间的关系,列出的技巧与公式可以当做参考手册以方便查找。实现部分演示了怎样用代码来实现这些理论概念("3D mathematical foundation: graphics and game development" focuses on the mathematical problems hidden behind the 3D geome
attitudeshow
- 程序有用于在figure坐标系中绘制飞行器的矩阵,一个用于表征姿态(机体系右前上和地理系东北天)的四元数矩阵,展示了读取四元数更新图形坐标来动态显示飞行器姿态的方法。可作为飞行位姿模拟展示的参考。(The program has the matrix for drawing the aircraft in the figure coordinate system, a four yuan matrix used to represent the posture (the right front
Deskto11p
- 一个用VRML语言编写的书架,很实用,适合初学者学习基于VC++编程语言的印章处理源程序,具有很强的代表性,供参考!(A bookshelf written in VRML language is very practical. It is suitable for beginners to learn the source program of seal processing based on VC++ programming language. It has strong represent
OSG1
- 对OSG编程的详细介绍,对每一帧的运行进行详细的讲解。参考价值很大。(OSG programming is introduced in detail, and the operation of each frame is explained in detail. The reference value is great.)
OsgFrame
- 一个基于MFC的OSG框架搭建 自己写了一些小的实现方法仅供参考(A OSG framework based on MFC has built some small implementation methods for reference only.)
ProceduralClouds
- ProceduralClouds,立体的、动态的三维云绘制代码。基于OpenGL,供大家学习参考。