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vrml file read and write src
- 这个是三维WRL格式文件的读取和写入源代码,有关三维和CAD的朋友可以参考-WRL this is the three-dimensional format read and write source code, the three-dimensional CAD and friends can reference
usefulsplitter_demo
- 扩展的CSPLITTERWND视窗分割代码,对MDI和SDI不熟的朋友可以参考-expansion CSPLITTERWND Windows code division of MDI and SDI are unfamiliar with the reference can be friends
mymarching_cubes
- 医学可视化中经典算法——maching Cubes(移动立方体算法)的C++ 程序实现,在学习此算法的时候可以参考次程序。-The Marching Cubes algorithm is a classical arithmetic in medicinal visualization, this program was impolder in C++ language,you can consult it when you learn the Marching Cubes algorithm
硕士博士论文全文
- 包含三篇硕士博士论文全文。都是针对三维数据重建方向的,对做此课题者有很好的参考价值。-includes three master's doctoral dissertation by. Three-dimensional data are directed at the reconstruction of the direction of this issue do have a good reference value.
3d_fractal
- 这是一个简单的3d图形动画,是用VC编的,适合初学者参考。-This is a simple 3d graphics animation, VC series is the reference for beginners.
Texturefinal
- 这是本人的计算机图形学大作业,绝对原创,可供图形学初学者参考-This is my big computer graphics operations, absolute originality, for beginners reference graphics
3dpipe
- 一个三维gis管线的源代码 做三维管线gis的开发人员可以参考下-a 3D pipeline gis the source code to do 3D pipeline gis developers can refer to the next
maozuolaoshu
- 用j2me开发得五子棋手机游戏,供大家参考-use J2ME development in 331 cell phone game, for your reference
creating222
- 这是一个用于java3d的自然景物编写程序,可能运行效果不是很好,基本可以用于参考-This is a natural for java3d features programming, operating results may not be very good. basic can be used for reference
magicmagicmagicmagic
- 很奇妙的魔方程序,算法很巧妙,值得参考学习-wonderful Cube procedure, the algorithm is a clever, it is worth studying reference!
3DModelConstructionUsingRangeandImageData
- 激光雷达的分割文章,够好的,可以参考。-laser radar division of the article, good enough, they can refer to.
2d_water
- 使用DX实现2D水面的代码,如果你要写关于水波的代码,可以参考,按“C”键创建水波。-use DX achieve 2D code surface, if you write the code on the water currents, they can refer to, "C" key to the creation wave.
helens
- 用VRML写的三维地形程序,高程数据含在文件里,纹理是单独的文件。对网络三维发布有一定参考意义-write with VRML 3D terrain procedures, elevation data with the documents, texture is a separate document. 3D release of the network are meaningful
ISOface-marching
- 这是ISOsurface作图,隐函数作图的绝好的例子,使用完备的marching cube算法,是数据可视化研究的最佳参考。-mapping, mapping of the implicit function excellent example Use complete marching cube algorithm, data visualization of the best reference.
ajax-code
- 这里面是整的ajax的一些代码可供有兴趣者参考-There is the whole of the ajax code for those interested in the reference
LodTerrain
- 用一种基于树形结构的LOD算法来显示的地形,效果很好,学以游戏编程的人可以参考一下.-using a tree structure based on the LOD algorithm of the terrain and the results very good, learn to program the game to make profits.
My3dproj
- Direct3D 演示加载多个模型的例子,对于Direct3D开发很有参考价值。
02
- GPU的经典算法,用于编写较高质量的程序作参考。
DUMPFONTsrc
- 一个用d3d做的3维动态字的源代码,可以参考下做法
mcsrccode
- maching cube的vc源代码,可以参考下做法,做算法用