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Qt_OpenGL
- 利用Qt和OpenGl实现三维空间中移动位图以及如任何在旋转的物体上贴图并打上光线以及融合(透明)处理等。-OpenGl implementation using Qt and moving three-dimensional space and if any of the bitmap object in the rotating map and marked with light and the integration of (transparent) treatment.
textureBlending
- Direct3D 摄像机,灯光,纹理代码(使用Shader)。 具体包括:通过鼠标和键盘控制摄像机;灯光反射,多层纹理融合,自动生成贴图坐标等等。-Direct3D camera, lighting, texture code (using Shader). Including: light reflection, multi-layer texture blending control the camera via mouse and keyboard automatically gen