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7941943TPS-RPM
- 使用薄板样条函数,完成点对的非刚体配准方法。此类提供算法的封装。-Use of Thin plate spline, the completion point of the non-rigid registration method. Such packages provide the algorithm.-
BSpline
- OpenGL实现B样条曲线曲面,可看控制点,基函数,并且阶次可以自动升降,并添加纹理,光照等模式-OpenGL to achieve B-spline curves and surfaces, if we look at control points, basis functions, and can automatically order take-off and landing, and add texture, light, such as model
b-yang-tiao
- 写B样条函数 花了很长时间写的 很有用处 希望对大家有帮助 -it is about the B
SplineCurve3SRC
- 生成三维样条曲线的代码,说实话,是从其他库里面整理出来的,编译通过,也使用过的,函数接口在mtkSplineCurve3.h/cpp里面,这个接口是中文注释.其他的只有原来的英文注释.-one spline curve 3d lib,standalone... just for learning....