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How_to_reload_an_assembly_component_from_a_differe
- 利用Solidworks APIVisual Basic 与 开发的自动从其他的指定路径中添加零部件到当前Solidworks激活的装配件中-use Solidworks APIVisual Basic and development of the automatic from other designated trails adding parts of the current activation of Solidworks loaded Parts
rayshade.4.0
- Rayshade是一个光线追踪系统。输入一个描述场景的ASCII文件,它将产生一个光线追踪后的图案文件。 -支持10种简单图形(包括多边形,环面等) -各种光源 -利用等级化体积或空间均匀分割来加快速度 -变率采样 -简陋动画支持 -容易添加几何体、纹理、光源等-Rayshade is a light tracking system. Importation of a Scene Descr iption ASCII document, which will have a
03_Color
- 添加颜色: 作为第二课的扩展,我将叫你如何使用颜色。你将理解两种着色模式,在左图中,三角形用的是光滑着色,四边形用的是平面着色。 -add color : As the expansion of the second class, I will tell you how to use color. You will understand two color pattern of the Left, the triangle is smooth coloring, with the
3dsself
- 自己在MFC内添加3ds文件读取-themselves within the MFC added 3ds document read.
Volume
- 该程序对三维温度体的显示进行控制,并通过对模型添加了等高线
VTK4.2example
- 原来有一个\"VTK4.2学习例程\",有20个含注解的程序,我看过之后添加了些注释并重新上传了,初学vtk的朋友建议看一下。新的VTK 5同样适用。例子的环境配置和这个一样: http://blog.csdn.net/ralix/archive/2008/01/28/2070051.aspx
Xj3D
- 基于Xj3D开发包,针对VRML97或X3D标准。创建节点;改变节点属性值;为节点添加事件;监听节点事件;遍历模型文件中的所有节点的小例子。
C_Q_DX3DLight.rar
- 用Direct3D绘制一个立方体,并添加光照效果。编译时一定要将工程下的1.bmp文件拷贝到Debug或Release目录下。,Drawing a cube with Direct3D and add lighting effects. Compile-time must work under the 1.bmp files are copied to the Debug or Release directory.
d3d9.h.rar
- vc++中3D图像编程需要手动添加的头文件,很全面,3D graphics programming need to manually add the header file
ShadowMap
- OPENGL宝典上的教程源码,实现了多个3D物体绘制以及阴影,添加了相机控制,供新手学习使用-OPENGL source book on the course and achieve a number of 3D objects, as well as shadow mapping, add a camera control, for learning to use new
3D-TIN
- 读取点数据,构建三维TIN,再添加纹理显示三维地形-Read the point data to construct three-dimensional TIN, then add three-dimensional terrain textures show
chabei
- VC++6.0中OPenGL描绘茶杯,添加定时器,产生旋转效果-VC++6.0 in OPenGL depicted cup, add the timer to produce rotation effect
Water
- OGRE库实现的水体,使用用C++实现,可以在OGRE实验程序中添加,-water by ogre
BSpline
- OpenGL实现B样条曲线曲面,可看控制点,基函数,并且阶次可以自动升降,并添加纹理,光照等模式-OpenGL to achieve B-spline curves and surfaces, if we look at control points, basis functions, and can automatically order take-off and landing, and add texture, light, such as model
vrmlcode
- 用scr ipt 在vrml 中动态的为新建的节点添加路由-With scr ipt in Dynamic VRML for the new node to add routing
3D_Graphics_Programming_Grad_2009_Class_Demo
- 使用VS编写的有关立方环境映射的3D场景,并没有添加shadow。-VS prepared using cubic environment mapping on the 3D scene, and did not add shadow.
flag
- 计算机图形综合实验四,摄像漫游与环视, 绘制至少一个三维物体及场景;在场景中添加上适当的光源,给物体贴上适当的纹理图, 实现摄像漫游:通过鼠标来上下左右地移动摄像机,也可通过键盘W、S、A和D键(或向上、向下、向左和向右方向键)来前后左右地移动摄像机,实现摄像机环视:通过鼠标或键盘旋转摄像机环顾四周,包括左右巡视、向上仰视和向下俯视-Experiment IV computer graphics, camera roaming and looking around, drawing at lea
Tin3D
- 本程序可以实现打开TXT文件后显示TIN结构的图像并可添加纹理。-This procedure can be achieved to open TXT file, show TIN structure, and can add texture images.
3dsloder
- 将3ds文件加载到OpenGL中进行渲染和添加材质,并且进行实施的漫游操作。-my english is poor,sorry sir.please forgive me for my poor english.
MyfirstOpenGL
- 我的第一个OpenGL程序。将3ds文件加载到OpenGL中进行渲染和添加材质,并且进行实施的漫游操作。-my first progrom is loaded.