搜索资源列表
particlecode
- 粒子系统的基本源码,对学习有很大的帮助, 是用OPENGL写成的,
粒子系统
- opengl 的粒子系统
Particle
- VC++6.0下,OpenGL,显示雨,雪,火焰等粒子特效,以及调整视点的功能。-the IDE environment , Visual stdio 6.0 and OPenGL SDK to Show the particle effect,for example snow,rain,flame
paitical
- 模拟粒子,从Visual+C+++OpenGL+DirectX+三维动画编程宝典源代码上找到,感觉还不错-Particle simulation
19Particle_System
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,实现粒子系统的效果。-Using VisualC++ Win32 application development an OpenGL program to achieve the effect of particle systems.
openglparticalspring
- opengl粒子系统实现喷泉模拟,非常炫-opengl particle system implementation fountain simulation, very-hyun
Particle
- 用OpenGL实现的粒子效果的程序源代码,欢迎下载- program source code:OpenGL implementation of particle effects, please download
Snow
- opengl基于粒子系统的雪花模拟,实现了雪花飞舞的效果-opengl snow simulation based on particle systems, to achieve the effect of flying snow
particle_waterfall
- 基于粒子系统的瀑布模拟,OpenGL实现,编程环境是Visual Studio 2010-Waterfall simulation based on particle system, OpenGL implementation, programming environment Visual Studio 2010
opengl-lizi
- Opengl 3D 程序实现的下雪粒子效果-Opengl 3D program snow particle effects
opengl-particle-effects
- opengl 粒子效果,导弹飞行程序,导弹尾焰采用opengl制作。-opengl particle effects
openGL
- openGL基础粒子仿真,实现下雨,下雪,瀑布等功能。-openGLbasic virsual
Particle
- 粒子系统,非常经典,比较好理解的,注释很详细,效果非常好(Particle system, very classic)
粒子系统
- OPENGL中粒子效果显示,展示了多种类型的粒子效果(The particle effect in OPENGL shows a variety of particle effects.)
SceneDemo
- 基于现代OpenGL的火焰粒子系统的模拟,采用双缓冲思想,将粒子的计算搬运到了GPU上进行并行计算,加快粒子系统的模拟速度。(Based on the modern OpenGL simulation of the flame particle system, the double buffer idea is adopted to transfer the computation of particles to GPU for parallel computation, which accel
FountainParticle
- 基于OpenGL3.3+的粒子系统,将粒子的计算搬运到GPU上,从大大加快了粒子系统的实时模拟速度。(The particle system based on OpenGL3.3+ carries the particle calculation to GPU, which greatly speeds up the real-time simulation speed of the particle system.)