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25200993D_balance
- 此为作者自主研发的3D引擎swe的一个简单的演示程序,主要是演示引擎的物理模块的功能。所以做得比较简单。 另外,作者不太懂美术,也做不出比较漂亮的关卡,这还是求朋友给做了一个,画面也显得很粗糙。 附的源码只是本演示相关的源码,并没有带引擎的源码。 -This is a self-developed 3D engine of the swe of a simple demo program, the main engine is to demonstrate the physic
3DView
- 设计了一个android3D图形demo,显示了2个立方体和两个球体,刚开始做3d,可能比较粗糙,大家见谅-Designed a android3D graphics demo, shows two cubes and two spheres, just started doing 3d, may be more rough, forgive me
stl_loader
- OpenGL加载STL类型文件,进行显示,简单的旋转平移交互等操作,代码比较粗糙。-OpenGL load STL file types, display, simple operations such as interactive rotation and translation, the code is relatively rough.
cucaobiaomianshengcheng
- 分析粗糙度对零件表面的影响,最后生成零件的粗糙表面-To analyze the effect roughness on workpiece surface, and finally to generate the rough surface of parts
library
- skpviewer做的图书馆模型,可以与unity3D共同开发实现场景漫游,做的粗糙,仅供参考。(Skpviewer library model, can be developed together with the unity3D to achieve the scene roaming, do rough, for reference only.)