搜索资源列表
osg1.rar
- osg 图形和文字实现 还有键盘鼠标的按键事件状态等一些,osg- OpenSceneGraph 2d and 3d
dffs
- 3D作业 opengl c++ 简单场景转动 贴图 不是用camera做的 还有用简单的长方体和球堆砌出来的机器人 简单的键盘交互 也可以鼠标交互 在鼠标那里可以自己改-3D operations opengl c++ simple rotating scene mapping camera doing more than using a simple rectangular and the ball fabricated robot interaction can also be a simp
CameraControl
- 基于osg的相机控制,通过键盘输入控制相机-OSG-based camera control, camera control through the keyboard input
Camera
- 绘制一个可以用鼠标和键盘控制的旋转立方体。-Drawing a mouse and keyboard can be used to control the rotation of the cube.
VegaPrimeControlAimation
- 开发环境 vs2003.net Vega Prime2.0,用键盘对VP中的Object类进行控制,操控物体运动。 有一定的实用性和参考值价!-Development environment vs2003.net Vega Prime2.0, use the keyboard to the VP of the Object type control, manipulation of objects in movement. A certain degree of practicality
Camera
- 一个灵活的摄像机类,可以通过键盘改变观察的角度-A flexible camera class, can be observed through the keyboard to change the angle of
Program
- 这是一个基于OpenGL的程序包,包括14个子程序。这其中涵盖了三维体,光源,纹理,旋转以及键盘鼠标交互等等对大家非常有,敬请下载!-This is a package based on OpenGL, including 14 sub-procedures. It covers the three-dimensional body coding, light, texture, rotation, as well as keyboard and mouse interaction and s
java3dtest
- java3D场景,可以实现使用键盘对场景中物体的一些控制。基于java版opengl-java 3D Envirenment
MFCInit_pixelshader
- DirectX 实现的基于HLSL的演示程序. 用vetex shader渲染一个立方体, 在MFC下支持鼠标,键盘操作.-DirectX achieve HLSL-based demo program. Vetex shader by rendering a cube, in the MFC to support mouse and keyboard operation.
BouncingBall
- 一个简单的JAVA3D程序,演示JAVA3D功能。里面是一个不停跳动的小球,并能根据键盘左右移动。-A simple Java3D program, to perform the function of java3d. In the program, a ball is jumping without break, which can move left or right according keyboard.
fog
- 计算机图形学综合实验,场景的雾化效果,绘制一个物体及场景,用键盘控制雾化效果.-Integrated computer graphics experiments, the aerosol effect of the scene, drawing an object and scenes, using the keyboard to control the effect of atomization.
flag
- 计算机图形综合实验四,摄像漫游与环视, 绘制至少一个三维物体及场景;在场景中添加上适当的光源,给物体贴上适当的纹理图, 实现摄像漫游:通过鼠标来上下左右地移动摄像机,也可通过键盘W、S、A和D键(或向上、向下、向左和向右方向键)来前后左右地移动摄像机,实现摄像机环视:通过鼠标或键盘旋转摄像机环顾四周,包括左右巡视、向上仰视和向下俯视-Experiment IV computer graphics, camera roaming and looking around, drawing at lea
StateControlUseMatrix
- 实现用键盘控制一架飞机朝各个方向旋转和前进后退等动作,用Directx 3D实现!-Using the keyboard to control an aircraft in all directions, such as rotation and forward movement back with the realization of Directx 3D!
DynamicWorld
- 使用opengl中的纹理贴图,光照,以及3D模型导入,构造了一个房间,能够使用鼠标和键盘实现虚拟漫游(w,a,s,d)-Use opengl the texture mapping, illumination, and 3D model import, construct a room, be able to use the mouse and keyboard to achieve a virtual roaming (w, a, s, d)
4
- Mogre初级教程4实例程序,在窗体中提供添加键盘、鼠标控制的代码-Mogre Tutorial 4 instances of the primary process, in the form provided to add keyboard, mouse control code
Globe
- 球体的透视图绘制和消隐算法的实现,程序中菜单可以设置球体的半径,颜色和视点的位置,通过键盘上的方向键可以实现球体的移动,W、S、A、D键可以实现球体的旋转,源码中也有详细的注释,算法设计思想可以参考help.doc文档-Sphere perspective drawing and blanking algorithm implementation, the program menu, you can set the sphere radius, color, and the location o
123
- mogre实现的 可以通过鼠标键盘移动镜头 观察忍者-mogre achieved by moving the mouse keyboard, camera observation of Ninja
dianfengshan
- 电风扇旋转,键盘控制转速以及方向,快速显示成纹理状,速度满时能看到扇叶上的贴图-Fan rotation, keyboard speed and direction, rapid and displayed as a texture-like, when you can see the fan full speed on the map
shexiangjimanyou
- 摄像机漫游查看全景,通过变换摄像机距离原点中心点的距离来查看全景,也就是键盘控制响应摄像机位置-View panoramic camera roaming through the changing distance from the center of the camera distance from the origin to view the panorama, which is the keyboard control the camera position to respond to
OPENGL_3Dplane
- 使用opengl编写的飞机的程序,3d立体,可实现键盘控制-the program about aircraft written in opengl, 3d stereo, can be controled by keyboard