搜索资源列表
d3dloadrawx
- 读取.RAW高度图.X网格文件,键盘控制相机移动-direct 3d load .raw and .x file
Open_gl
- 在mfc框架下开发的3D场景,可用键盘漫游 -Mfc framework developed in the 3D scene, the keyboard can roam
My_first_3D
- 3D 方块旋转,拉近和离远,通过键盘上下左右键操作-3d
3DVC
- 要求首先绘制一些美观的三维图形,然后根据3D变换矩阵算法,使图形在键盘或鼠标的控制下进行几何变换。本实验的目的在于使学生了解绘制三维图形的方法,巩固对图形几何变换的理解,掌握在VC中实现三维图形的几何变换的方法。-Asked first of all draw a number of beautiful three-dimensional graphics, and 3D transformation matrix based algorithm, so that graphics on the
MFC3D
- 要求首先绘制一些美观的三维图形,然后根据3D变换矩阵算法,使图形在键盘或鼠标的控制下进行几何变换。本实验的目的在于使学生了解绘制三维图形的方法,巩固对图形几何变换的理解,掌握在VC中实现三维图形的几何变换的方法。-Asked first of all draw a number of beautiful three-dimensional graphics, and 3D transformation matrix based algorithm, so that graphics on the
HUITU
- 要求首先绘制一些美观的三维图形,然后根据3D变换矩阵算法,使图形在键盘或鼠标的控制下进行几何变换。本实验的目的在于使学生了解绘制三维图形的方法,巩固对图形几何变换的理解,掌握在VC中实现三维图形的几何变换的方法。-Asked first of all draw a number of beautiful three-dimensional graphics, and 3D transformation matrix based algorithm, so that graphics on the
2-b2
- D3D 9.0做的关于灯光和材质的设置,鼠标键盘的设置等-D3D 9.0 on the lights and materials to do the settings, keyboard settings, mouse
smooth
- 读取obj文件,进行光照处理,表面光顺。有键盘鼠标互动。-Obj file to read, the light treatment, the surface smooth. A keyboard and mouse interaction.
Apple
- 本程序建立了三维的网格苹果,并且通过按键盘上的上下左右键,可以实现模型的移动-This procedure established a three-dimensional grid, Apple, and by pressing the arrow keys on the keyboard, the model can move
rp-3d-scanner
- DIY激光3D扫描仪,内有详细说明。根据这个原理,可以开发激光虚拟键盘-laser 3D scanner
wave
- 大规模海浪模拟,由鼠标和键盘可控制方向,包括天空盒、陆地、光照等信息。-Simulation of large-scale waves, can be controlled by the mouse and keyboard direction, including the sky boxes, land, light and other information.
musicplay_83692
- 一架三维简单钢琴,可以键盘控制弹奏,加入背景音乐-A three-dimensional simple piano, keyboard control to play, add background music
4252_Source
- 利用OpenGL在VC6.0中开发了一个 可通过键盘方向键控制移动的 地球仪-Using OpenGL developed one through the arrow keys to move the globe in VC6.0
textureBlending
- Direct3D 摄像机,灯光,纹理代码(使用Shader)。 具体包括:通过鼠标和键盘控制摄像机;灯光反射,多层纹理融合,自动生成贴图坐标等等。-Direct3D camera, lighting, texture code (using Shader). Including: light reflection, multi-layer texture blending control the camera via mouse and keyboard automatically gen
arm-of-robot
- 描述了怎样在C++环境下,基于OpengGL编写一个可用键盘控制的机器人手臂。-Describes how the C++ environment, a keyboard can be used to control the robot arm based on OpengGL write.
Flight3d
- 一个用VC6++写的飞机模型,实现用键盘控制其方向,前进,是初学OPENGL的一个很好的例子-An to write with VC6++ aircraft model, use the keyboard to control the direction, forward, is the beginner the OPENGL of a good example
SdkTrays
- Ogre帧缓冲区,键盘缓冲消息以及鼠标缓冲消息-Ogre frame buffer, keyboard and mouse buffered message buffer messages
wasd
- 这是3D图像编程OGRE的一个例程,是通过键盘WASD来控制人物的移动与旋转。-This is a OGRE 3D graphics programming routines, through the keyboard WASD to control character movement and rotation.
migong
- 设计一个OpenGL程序,创建一个三维迷宫,支持替身通过一定交互手段在迷宫中漫游,基本功能包括: 迷宫应当至少包含10 * 10 个Cell,不能过于简单,下图给出一种示例。 读取给定的替身模型,加载到场景中。 键盘方向键控制替身转向与漫游。 有碰撞检测,替身不应当穿墙。 支持切换第一视角和第三视角进行观察。 迷宫场景中的墙、地面等应贴上纹理。 扩展功能:
final
- 用opengl图形库制作的模拟太阳系各个行星运行示意图,并可以使用鼠标和键盘进行交互操作。-Use opengl graphics library of the simulated solar system schematic diagram of the various planets, and you can use the mouse and keyboard interaction.