搜索资源列表
QUADTREE地形
- 四叉树(lod)实现地形三维可视化的程序,内有代码和数据-quadtree (incomplete) 3D terrain visualization procedures, which have code and data
simnature_exe
- 基于高度图的3D地形渲染,其最基本的原理就是,地形上各个点的高度值存于一个文件中(高度图),渲染时,把高度图中的高度数据设为顶点缓冲区中对应顶点的Y坐标值,那么自然就会产生高低起伏的地形了-based on the height map rendering 3D terrain, the basic principle is that the terrain on each of the high value stored in a document (height), and playing
demdisplay
- 一个三维地形重建的程序,包括爆炸的效果,三维地形的漫游。-a 3D terrain reconstruction procedures, including the effect of the explosion, three-dimensional terrain roaming.
3dTerrainModel(pc).
- 3d地形模型,空格键可以停止/开始动画,回车键随机生成新的地形-3d terrain model, the space bar can stop / start animation, the ENTER key randomly generate new terrain
Lod-draw
- 用于绘制动态地形,且加入了地形动态LOD实时简化算法,保证大面积地形三维运行流畅。-for dynamic mapping the topography, terrain and joined the real-time dynamic LOD simplified algorithm, ensure that the large area 3D terrain running smooth.
helens
- 用VRML写的三维地形程序,高程数据含在文件里,纹理是单独的文件。对网络三维发布有一定参考意义-write with VRML 3D terrain procedures, elevation data with the documents, texture is a separate document. 3D release of the network are meaningful
Terrain
- 一个地形漫游3D程序,DirectX图形API编写,Visual Studio 2005环境下开发
Terra3d
- 非常cool的三维地形飞行浏览程序-very cool 3D terrain flight procedures View
LODTerrainDemo.rar
- Visual C++/DirectX9 3D游戏开发引导的一个基于视点相关的LOD地形渲染,Visual C++/DirectX9 3D game development as a guiding view-dependent LOD-based terrain rendering
3D-TIN
- 读取点数据,构建三维TIN,再添加纹理显示三维地形-Read the point data to construct three-dimensional TIN, then add three-dimensional terrain textures show
MyTerrain
- 本程序是3D地形模拟,可以生成随机动态地形,考虑了雾化效果。希望对朋友们有所帮助,欢迎下载和交流!-VC++,OpenGL,3D Terrain,dynamic,frog
利用OpenGL实现三维地形
- 此资料介绍的是:利用OpenGL实现三维地形可 视化,采用Delaunay三角化法得到地形采样点,并用已知数据对三角曲面进行插值加密,生成规则格网(GRID)数据结构的方法,可得到高度真实感的三维地形可视化效果。 -The data presented are: the use of OpenGL for three-dimensional terrain visualization, using Delaunay triangulation method to be terrain
TerrainRender
- 3D图形编程,VS +Directx用高度图和纹理贴图实现三维地形模拟-heightmap and texture to simulate 3D terrain
TrueVision_Terrain
- 3D terrain demo using True Vision with VB6
Terrain
- D3D中的纹理坐标映射,可用Microsoft Visual Studio 6.0进行编译,但必须装3D插件-D3D C
3dterrainDEMO
- 3d 地形渲染DEMO lod 采用lod技术 多层渲染-3d terrain rendering using DEMO lod multi-lod rendering technology
3d_terrain_water
- 一本书的3D地形WATER的源码 很有参考价值-A book of the 3D terrain WATER valuable source
SourceCode
- 国外经典3D地形编程书籍《Real-Time 3D Terrain Engines using C++ and DirectX9.rar》的完整源代码-Foreign classic 3D terrain programming book " Real-Time 3D Terrain Engines using C++ and DirectX9.rar" the complete source code for
3d-terrain-visualization-of-research
- 三维地形的可视化研究,一个讲述地形三维绘图方法的文章。-3 d terrain visualization of research, a 3 d drawing method about the terrain of the article.
Focus.On.3D.Terrain.Programming
- 介绍3D地形编程的入门书籍。主要内容包括地形纹理映射,光照和阴影,地形Lod技术,GeoMipmap,四叉树算法,ROAM算法-Introduction 3D terrain introductory programming books. The main contents include terrain texture mapping, lighting and shadows, terrain Lod technology, GeoMipmap, quadtree algorithm, RO