搜索资源列表
3D_Plot_on_a_Spherical_Surface
- Plots 3D data on a sphere
illumination
- 实现了球体跟圆柱体的纹理贴图&&光照的实现.是学习3d编程的基本-Achieved a sphere with the cylinder s texture mapping
MyCollision1
- 基于vc++使用opengl编写的3D球体,可以通过鼠标点击改变颜色。 void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX) //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutD
3Dsphere
- 3D sphere plot calculations
spheres
- 3D球体在不同光照下的形态,OpenGL库实现,需要glut头文件。-3D sphere under different type of lighting.
Orbit
- 不是用osg自带的sphere,而是自己用osg模拟了球体。球体上的点可以拾取。球体上的点可以编辑-Simulated sphere with osg. Can pick up points on the sphere
1
- 各种3D图形,圆锥,球,茶壶。应用菜单选择。OpenGL编程。-A variety of 3D graphics, cone, sphere, teapot. Applications menu. OpenGL programming.
WndODE
- 实现了一个3D游戏编程的框架,程序成功运行之后会看到球体和立方体发生碰撞之后分离,主要采用ODE(Open Dynamics Engine)处理碰撞。-Implements a 3D game programming framework, the program will see the successful operation of the sphere and the cube after a collision after separation, the main use of ODE (
Sphere
- 地球仪-3D渲染引擎。增加了贴图功能,实现了一个旋转的地球仪,请把纹理图片放在./textures文件夹下,双击“地球”切换纹理图片。-Allow phonetic typing Globe-3D rendering engine. Mapping feature, a rotating globe, please put the texture image./Textures. Folder, double-click the "Planet Earth" switching textur
Rolling-Sphere-Method-using-3D-Graphics-Approach.
- Rolling sphere methor 3d reconstruction.
ray_tracing.tar
- 通过光线追踪的方法,将一个纯数学的模型(球体中心坐标,颜色rgb值)等等转换为一个三维的图片,而且能够模拟光照效果/柔和阴影/景深等等,且带有抗锯齿功能-Through using the method of ray tracing, the model is a purely mathematical (center of sphere coordinates, color RGB value) and converted to a 3D picture, and can simulate t
sphere-program
- this program contains a spheral ball with multi color that spins in the air up and down with a 3d visual
percent10r35-1
- 产生一定体积分数的等径园,采用python编程,方便导入abaqus中,非常好用。自己编的,写的可能不是很好。现在正准备编写一定体积分数3D非等径球的堆垛模型,有好建议的可以共同探讨!-a python program to generate a given volume fraction of sphere in a cubic body.