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basicEngine
- 类似CS的三维室内贴图技术,按照地图和贴图素材,利用渲染技术绘制真实的室内场景,是三维游戏编程的基础技术之一-similar indoor 3D mapping technology, according to the map and the map material, Rendering using mapping real indoor scenes and 3D game programming is the basis of one of the technical
md2Class
- 功能前大的 md2文件读取程序,md2时cs游戏利用的动画文件-function of the former md2 document reader, md2 when cs game animation using the document
OpenGL_3D
- 本游戏基本框架是用《三维游戏师设计宝典—学opengl编3D游戏》中的代码,进入游戏的初始画面和游戏菜单是参照另外一个游戏(压缩文件中的cs),-The basic framework of the game is to use the " three-dimensional game design division Collection- compiled learn opengl 3D games" in the code, enter the game' s ini