搜索资源列表
ShadowMap
- OPENGL宝典上的教程源码,实现了多个3D物体绘制以及阴影,添加了相机控制,供新手学习使用-OPENGL source book on the course and achieve a number of 3D objects, as well as shadow mapping, add a camera control, for learning to use new
10_3DWorld
- 3D_world opengl实现3D场景,可以移动摄像机等。-3D_world opengl 3D scenes to achieve, you can move the camera and so on.
dffs
- 3D作业 opengl c++ 简单场景转动 贴图 不是用camera做的 还有用简单的长方体和球堆砌出来的机器人 简单的键盘交互 也可以鼠标交互 在鼠标那里可以自己改-3D operations opengl c++ simple rotating scene mapping camera doing more than using a simple rectangular and the ball fabricated robot interaction can also be a simp
PickDemo02
- 我本人做的一个拾取算法实现的程序,主要是利用鼠标以及摄像机生成的射线进行判断,图像可以用鼠标进行拾取-I do a pickup algorithm procedure, mainly using the mouse and the resulting ray camera to judge, the image can be picked up with the mouse
abysse
- Opengl camera class. Shows how to handle camera movements by usin mouse or keyboard inputs.
openglcamera
- The class Camera used in an OpenGL program
LaserScanz
- 基于激光扫描的三维重建,里面包含opencv的摄像头处理,包含opengl的3D图像描述-Three-dimensional reconstruction based on laser scanning, which contains opencv camera processing, including the 3D image descr iption opengl
Archive
- 载入obj格式3d模型的OpenGL程序,可以平移,旋转相机和模型。linux下可以使用makefile编译,运行时,obj文件名作为参数。-A program using OpenGL to import .obj file. User can translate and rotate the camera and model.
LoadObj
- VC++ 结合OpenGL 实现.obj mesh文件的读取,并设有摄像机调整等功能-VC++ combine OpenGL implementation obj mesh file read and has a camera adjustment functions
Shadow-map
- 利用OpenGL實作shadow map,程式碼可以直接執行。 1.利用鍵盤方向十字鍵可以控制光的位置。 2.F1鍵可以決定是用mipmap還是anisotropic filter。 3.滑鼠的中間滾輪點擊一下,可以使camera自動旋轉,再按一下就停止轉動。 4.PageDown降低camera的高度,PageUp則是增加camera的高度。-OpenGL implementation shadow map, the code can be executed directly.
Winter3D
- OPENGL实现冬季三维场景。可控制人物在其中漫游。场景为冬季野外雪地景色,天气晴朗,天空中浮着几朵白云,不时听到轰隆声响起,就会有成群的歼10战斗机呼啸而过。而地面是一望无垠的雪地,雪地上堆着许多雪人。你可以控制镜头在该场景中漫游,可以随时停住飞机或让飞机继续飞行。 -OPENGL realize 3 d scene in winter. Controlled character roaming in it. Scenarios for winter snow scenery, wild we
osgthirdpersonview-(2)
- thirdpersonview 第三人称视角 相机相关的 最直接的示例 详细的注释 和相关的图形学 OpenGL讲解-thirdpersonview third person perspective camera-related The most direct example of detailed notes and related graphics OpenGL explain
3D_stereo
- 包含双目摄像机标定,棋盘图像矫正,立体像对校正,立体匹配,三维重建模块。然后用OpenGL显示重建效果,并可以通过键盘方向键旋转。-Including binocular camera calibration, board image correction, stereo image pair correction, stereo matching, 3D reconstruction module. And then use the OpenGL to display the reconstr