搜索资源列表
VirbMax
- 一个VC开发的3DMax导出插件的例子.能导出3DMax场景内的点,面片,对象,灯光与材质,然后按你自己的意愿进行保存.采用了类似控制台的命令方式.作者为楚狂人。必须使用VS2003加3dMax7.0SDK进行编译.-development of a VC MAX plug-derived example. MAX can be derived within the scene, surfaces, objects, lights and materials. Then according to
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- delphi实现等高线绘制算法,用vc可以打开,编译以后就可以看到结果-delphi achieve contour mapping algorithm can be used vc open compiler they can see the result
3Dbianhuan
- 用VC写的三维变换的程序,可以用来学习.对于初学者非常合适.-VC write 3D transformation process can be used to study. Very suitable for beginners.
OBJReadandRender.rar
- 用VC++写的读取用3D Max做的obj文件的程序,并实现了3D模型的渲染和绘制,以及对模型位置、光线的调节等功能。此源码一定可以通过编译运行,请放心使用~~,Using VC++ to write the read 3D Max to do with obj files, and the rendering of 3D models and rendering, as well as the location of the model, light regulation and other
ode-0.11.1
- 可以用于rigid body等动画的仿真open dynamic engine最新版本。本人已经创建工程的ODE,全国首发,SLN文件在\ode-0.11.1\build\vs2008下,打开为可以运行的sample程序。-Open dynamic engine, which is used to animation simulation, such as rigid body. It is called as physical engine. I have make the ODE to be
OpenGL_MFC
- 使用OpenGL库编写的高质量的VC++ MFC框架程序。如果你对VC+ + / MFC环境下的OpenGL编程感兴趣,本源码绝对是一个很好的选择。程序可以使用可视化界面显示几何形体,具备光照、旋转等功能,稍加扩充便可做成实用型软件。所有源代码在VC++6.0环境下编译通过,保证可用。好东西不敢独享,特奉献给广大计算机图形学爱好者。欢迎交流。-Using the OpenGL library on the quality of the VC++ MFC framework of the prog
3Dtransformation
- VC++进行三维变换。主要用于计算机图形学的教学和实习。对本人有用,希望对大家帮助-VC++ three-dimensional transformation. Mainly used in computer graphics in teaching and practice. Be useful to me, in the hope that everyone will help
ProceduralTex
- 在vc++平台下实现了一个球体,可对球体的纹理进行改变。-In vc++ platform implements a sphere, the sphere of the texture can be changed.
deamond
- VC++6.0下MFC图形图像学入门编程,可以是初学者熟悉掌握图形图像编程的基本方法-VC++6.0 under the graphic image study entry MFC programming, may be familiar with the beginners to master the basic method of programming graphic image
GraphicsBlanking
- 利用VC++编写的简单的3D图像消隐算法,可以对凸多面体进行图像消隐-Using VC++ written in a simple 3D image blanking algorithm, the image can be convex polyhedron blanking
Load3DS
- 可以导入3ds 模型 到 opengl 程序中 编成环境保护可为 vc 6.0 导入的基本代码 -Opengl 3ds model can be imported into the program for the Environmental Protection compiled the basic code into vc 6.0
dingdiaozuobiaobianhuan
- DIRECT编程的实例,在VC++调试没有问题,对于初学者,可以很好的借鉴。-DIRECT programming examples, in VC++ debugger is no problem, for starters, can be a good reference.
VertexBlending
- 在VC++环境下画一个由两段拼接起来的弯曲的管子,可以进行旋转和变形-VC++ environment in the drawing up of a mosaic from the two curved tubes, rotation and deformation can be
Show3DHz
- VC++制作的3D效果的旋转文字特效,具有3D阴影效果,文字可以水平、垂直翻转。-VC++ 3D effect produced by the rotation of text effects, with a 3D shadow effects, text can be horizontal, vertical flip.
ScenarioEdit3D
- 基于VC Vega prime 的三维以及人机交互界面 三维想定编辑-VC Vega prime-based three-dimensional and three-dimensional man-machine interface to be edited
DirectX8
- 最简洁、最规范的VC++程序,同时也是DX8.0入门的好示例,适合初学者或DX爱好者使用参考。配置好环境即可通过(DX8.0 SDK)-The most concise, most standardized VC++ program, but also a the DX8.0 started a good example, suitable for beginners or DX enthusiasts reference. Configure the environment can be en
CodePVolumes
- 利用VC++6.0,可以实现3D图形骨架提取-Use VC++6.0, 3D graphics skeleton extraction can be achieved
max7sdk
- 3DMAX7 SDK,开发3D游戏程序必备,MAX7 SDK 开发包和VC,D3D环境可以混用,实现功能强大的游戏引擎-3DMAX7 SDK, essential to develop 3D games, MAX7 SDK development kit and VC, D3D environment can be mixed to achieve a powerful game engine
NURBSQMHZLC
- OPENGL的关于NURBS曲面绘制的程序源代码,在VC控制台应用环境下,直接可编译运行,适合初学者研究学习。-OPENGL rendering NURBS surfaces on the program source code in VC console application environment can be directly compiled to run, suitable for beginners to learn.
YSB
- opengl中关于颜色表的应用程序源代码,在VC控制台下可直接运行,很适合广大初学者。-opengl about the color table application source code can be run directly in the VC console, it is suitable for the majority of beginners.