搜索资源列表
3Dhanzi
- 3D汉字程序,可向各个方向自由旋转,工程为Win32 Application-3D Chinese characters, which can be freely rotating in all directions, works for Win32 Application
WinDirectx
- 创建了一个简单的Win32 Dirctx9窗口,没有做任何事情,是Directx9一般程序的框架-create a simple Win32 Dirctx9 window and has not done anything, Directx9 general procedure is the framework
LumosQuad-bin-win32
- 四叉树来实现三维地形程序,很经典,很不错。
MoveBox
- 为推箱子游戏代码,开发环境Win32 SDK平台,运用两类纹理贴图,生动形象,按ESC退出。
d2x-src
- D2x如出一辙- XL是一个港口的OpenGL的三维射击游戏的经典游戏后裔2为Win32 , Linux和Mac OS X ,包含许多增强功能和错误修复,同时保持完全向后兼容。-D2X-XL is an OpenGL port of the classic 3D Shooter game Descent 2 for Win32, Linux and Mac OS X, containing many enhancements and bug fixes while preserving full
falmaidan-0.0.92-win32
- Falmaidan is a fluid simulator that allows you to create 3d animations containing effects like splashing water, paint, lava, slime or blood
11Fluterring_Flag
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,实现飘动的红旗。-Using VisualC++ Win32 application development an OpenGL program to achieve the waving red flag.
12CallList_Cube
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,主要是显示列表在OpenGL中的应用。-Using VisualC++ Win32 application development an OpenGL program, mainly in the display list in the OpenGL application.
13Text
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,主要是实现在OpenGL中文本的显示。-Using VisualC++ Win32 application development an OpenGL program, primarily the achievement of the Chinese version of the OpenGL display.
14Text_3D
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,实现OpenGL的3D文本的显示。-Using VisualC++ Win32 application development an OpenGL program to achieve OpenGL, 3D text display.
15Text_Texture
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,实现带有纹理的文本。-Using VisualC++ Win32 application development an OpenGL program to achieve with the texture of the text.
16Fog
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,实现雾的效果。-Using VisualC++ Win32 application development an OpenGL program to achieve the effect of fog.
18Sec_Geometry_Cube
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,实现二次几何体。-Using VisualC++ Win32 application development an OpenGL program to achieve the second geometry.
19Particle_System
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,实现粒子系统的效果。-Using VisualC++ Win32 application development an OpenGL program to achieve the effect of particle systems.
20YanMou
- 使用VisualC++ Win32应用程序开发的一个OpenGL程序,在OpenGL中实现掩模的效果。-Using VisualC++ Win32 application development an OpenGL program to achieve in the OpenGL mask effect.
Win32OSG
- 详细介绍在Win32环境下如何编译osg的方式-Details of how to compile the Win32 environment, the way osg
OpenSceneGraph2.2
- Win32环境下编译OpenSceneGraph2.2的教程,详细介绍了OpenSceneGraph2.2的安装过程和使用方法-Win32 compiled OpenSceneGraph2.2 tutorial environment, detailing the OpenSceneGraph2.2 the installation process and use
mitk-2.3.2.0-win32-vc9-(1)
- 3d mede to study ok help me thank yThe version you download is MITK 2.3.2.0 win32 vc9,you can choose the following help documentation.Thanks!-you can see i dont know so please tellme we toge to study ok help me thank youyou can see i dont know
gfx
- Simple game engine for win32 @ macosx