搜索资源列表
GPU_CG
- GPU编程。介绍使用cg语言对GPU编程的一份好资料。-GPU programming. Introduced cg language programming on the GPU, a good information.
raycasting_tutorial
- 老外写的GPU加速的raycasting算法,硬件加速算法用CG编写。对学习硬件加速的体绘制算法很有用-Written by foreigners GPU-accelerated raycasting algorithms, hardware-accelerated CG algorithm used to prepare. Learning hardware-accelerated volume rendering algorithm is useful
GPU-Gems-2
- 《GPU精粹2》的主编是NVIDIA公司的软件工程师Matt Pharr。Matt也是Physically Based Rendering:From Theory to Implementation(Morgan Kaufmann,2004)一书的合著者之一。“GPU精粹”系列编辑是Randima Fernando。Randy 主编了“GPU精粹”的第1卷(Addison-Wesley,2004),而且是The Cg Tutorial(Addiosn-Wesley,2003)的合著者,其论文“A
CgReferenceManual
- nvidia 的gpu编程语言 cg的用户手册 学习u3d shader的可以参考-the U3D shader the the nvidia gpu programming language cg user manual to learn can refer to