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WndODE
- 实现了一个3D游戏编程的框架,程序成功运行之后会看到球体和立方体发生碰撞之后分离,主要采用ODE(Open Dynamics Engine)处理碰撞。-Implements a 3D game programming framework, the program will see the successful operation of the sphere and the cube after a collision after separation, the main use of ODE (
OgreMFC-master
- Ogre的MFC实现源码,基于OGRE开源游戏引擎的MFC框架。- Ogre of the MFC source code, MFC framework based on open source game engine OGRE.
OpenGL3DFdtion
- OpenGL 3D 游戏开发框架程序。内定义了OpenGL的类及与windows的接口-OpenGL 3D game development framework program. OpenGL within the definition of a class and an interface with windows
OpenGL_3D
- 本游戏基本框架是用《三维游戏师设计宝典—学opengl编3D游戏》中的代码,进入游戏的初始画面和游戏菜单是参照另外一个游戏(压缩文件中的cs),-The basic framework of the game is to use the " three-dimensional game design division Collection- compiled learn opengl 3D games" in the code, enter the game' s ini