搜索资源列表
Direct3D
- Bumpmapping is an advanced multitexture blending technique that can be used to render the appearance of rough, bumpy surfaces. The bump map itself is a texture that stores the perturbation data. Bumpmapping requires two textures, actually.
directshow
- "DirectShow Development Guide" * Author : Lu Qiming (a) JIN Bang fly (Revision) * Synopsis : The book is DirectX 9.0 SDK version, modeled The contents cover almost the Windows platform using DirectShow coding for the C side aspect. The book is divide
OldClassPostEffect
- 复古风格的屏幕特效 采用XNA SDK开发,属于屏幕特效的一种(PostShader)-Retro-style screen effect using XNA SDK development and effects belonging to the screen as a (PostShader)
OpenGL-SDK
- 这是OpenGL的SDK库,大家可以用C++语言以此为基础进行三维场景中基本功能的开发,OpenGL是可移植的开源的三维类库,应用广泛。-This is a the OpenGL SDK library, we can use the C++ language as the basis for the development of the basic functions of the three-dimensional scene, OpenGL is an open source 3D por
ExportScene05
- 3d fbx sdk 学习参考,例子源码。 仅作为学习使用,第5个例子-3d fbx sdk study reference, source code examples. Learning to use only as the first example 5