搜索资源列表
vtk_cube
- vc+vtk选软一个立方体,方便vtk入门学习-vc+vtk the Select soft a cube convenient vtk entry learning
vtkcylinder
- vc+vtk渲染一个圆柱体,用于vtk入门学习-vc+vtk rendering a cylinder for vtk learning portal
spring
- VC用OpenCASCADE做弹簧 需按照OpenCASCADE-use VC+OpenCASCADE to make spring
bmp-TO-yuv
- 实现BMP转yuv的功能,,很实用方便,是在VC++编程环境中开发的,用于实现图片的bmp转换成yuv格式-BMP to yuv functionality, very practical and convenient in VC++ programming environment developed and used to implement the picture bmp convert yuv format
nehe-source-code
- 基于vc环境编译,学习OpenGL的必备源码,nehe源码-Vc environment compile, learning OpenGL essential source, nehe of source
ZQSW3
- 在VC++6.0环境下编写OPENGL程序,输入图形边长信息,画图形并求图形中心点位置-OPENGL procedures written in VC++6.0 environment, the side length of the input graphics, painting graphics and graphics center position
3dcartoon
- VC/C++源码,图形处理,三维天空,场景漫游-VC/C++ source code, graphics processing, three-dimensional sky scene roaming
Visual_CPPGame_Development_Notes
- 此资料为VC++和DirectX书籍相关笔记,有近三十个详细实例,有重要参考价值。-This information for VC++ and DirectX books notes, nearly thirty detailed examples of important reference value.
UGtry2
- 利用VC++和UG二次开发实现简单模型的构建-Construction of the VC++ and UG secondary development to achieve a simple model
chapter-8
- Direct3D 关于雪花粒子,烟花粒子,雨点粒子等的程序。用VC++6.0编译。-Direct3D on snow particles, fireworks particles, particles, etc. raindrops program.
3D地形
- 外国人基于OpenGL做的DEM地形,效果不错,借鉴学习
vp_simple
- VEGA Prime 在VC环境下的开发示例。-VEGA Prime Sample
TestGL
- OpenGL test with VC 6.0
particletrail
- 基于Vega粒子系统导弹航迹在VC++ 6.0中的实现-Vega-based missile trajectory particle system in VC++ 6.0 Realization
vp_mfc
- 基于VC的平台,利用VegaPrimer工具实现三维地形的显示及在上面进行利用OpenGL进行绘图-VC-based platform, using VegaPrimer tools to achieve three-dimensional terrain display and the use of OpenGL graphics above for
CodePVolumes
- 利用VC++6.0,可以实现3D图形骨架提取-Use VC++6.0, 3D graphics skeleton extraction can be achieved
OpenGl
- 这是一个基于OPENGL和VC开发的一个三维图形软件,可是实现一个正方体的旋转-This is an OPENGL based on the VC development of a three-dimensional graphics software, but the realization of a rotating cube
openGL-console
- 在VC下,创建OpenGL 控制台应用程序框架。学习OpenGL的基础示例。-In the VC, create OpenGL console application framework. The basis for learning OpenGL examples.
GL_Game
- VC框架实现opengl,功能齐全,可以改变背景,界面美观-VC framework to achieve opengl
Ogre-Robot-shadow-light-plane
- 自己用OGRE+VS2010+VC++编写的简单的3D场景,场景中有三排机器人,其中有两个是被缩放后的。有地平面,有光源,有阴影。-Own use OGRE+ VS2010+ VC++ to write a simple 3D scene, the scene there are three rows of robots, two of which are being scaled. There is a ground plane, there is light, there is shadow