搜索资源列表
曲线拟合
- 曲线拟合算法,JAVA编写,VJ#编译,提供交互式界面,并有多种拟合方式比较-curve fitting algorithms, Java prepared, VJ # compiler, interactive interface, and a variety of more fitting way
quxian11
- 图形学曲线算法。其中有椭圆算法和双曲线参加方程的算法。-graphics curve algorithm. These elliptical algorithm and hyperbolic equation algorithm to participate.
Bkindcurvecalculateway
- 计算机图形的B样条曲线算法,可以沿每个折线的转折点画出连续的光滑的曲线-computer graphics B-spline curve algorithm can be broken along the turning point for each draw continuous smooth curve
2007quxian-clPlot
- 图形学中常用的曲线算法实现程序。操作简单,我自己写的,有一定参考价值。-used in graphics curve algorithm procedures. Simple operation, I wrote it myself, a certain reference value.
quxianhui
- 这是一个图形图像处理程序,用VC实现曲线算法-This is a graphic image processing procedures, with VC curve algorithm
2
- Bezier曲线算法.txt
ZhuYouyong
- 直线的DDA,bresenham算法画图 圆的bresenham算法画图 椭圆的bresenham算法画图 均匀B样条曲线算法画图 多边形的Y-X填充算法画图 动态三维立体图形的正透视投影图-linear DDA, bresenham algorithm for drawing a round of bresenham algorithm to draw the ellipse drawing algorithm bresenham uniform B-spline curves polygon
计算机图形学算法演示系统
- 计算机图形学部分算法演示系统:包括:直线,圆,Bezier曲线,直线裁剪算法。-some algorithm in computer graphics presentation systems : including : straight lines, circles, Bezier curves, straight cutting algorithm.
Graphics.dll
- 直线、圆、椭圆二维图形的生成。直线的生成算法有DDA、Bbresenham、point,圆的生成算法有bresenham等 此系统还包含裁剪操作。 曲线的生成算法:bezier曲线 三维操作:三维物体旋转变化、穿越三维空间、虚线三维空间-Straight, round, oval to generate two-dimensional graphics. Straight-line algorithm to generate the DDA, Bbresenham, point, c
CurveC++
- 曲线拟合算法,C++程序,多种拟合方法,包括拉格兰日算法等 -Curve fitting algorithm, C++ Procedures, fitting a variety of methods, including algorithms, such as Raglan Day
ThreeBsplinecurve
- 用VC++写的三次B样条曲线算法,能够实现与控制多边形的外形更接近,局部修改能力 任意形状,包括尖点、直线的曲线,易于拼接,阶次低,与型值点数目无关,计算简便-Using VC++ to write the three B-spline curve algorithm, can be achieved with the control polygon is closer to the shape, the capacity of local modification of arbitrary
Graphics
- 一个集成的图形界面的程序,可调用每一次作业子程序。 一、调用画点的函数,用DDA、中点算法画直线和中点算法画圆和椭圆。 二、多边形扫描转换算法和区域填充算法实现(扫描线算法为必做,基于求余运算的边缘填充和边标志算法为任选;基于种子的区域填充采用4连通区域的递归种子填充算法,或扫描线种子填充算法,要求种子点(x,y)可交互输入)。 三、线段裁剪和多边形裁剪算法的动画演示实现。(两种线段裁剪算法和H-S多边形逐边裁剪算法)多边形裁剪算法的动画演示要求先画出一个封闭的多边形,再画矩形的裁剪
DrawSystem
- 本程序可绘制圆 椭圆 直线 贝塞尔曲线,完全按照课本中的算法所写-This procedure can be drawn round Bessel linear elliptic curve, in full accordance with the textbooks written by the algorithm
Bezier
- 用图形学算法绘制Bezier曲线,可以用鼠标拖动Bezier曲线的控制顶点来动态地改变Bezier曲线的形状。-Graphics rendering algorithm using Bezier curves, you can use the mouse to drag Bezier curve control points to dynamically change the shape of Bezier curves.
a
- 本试验是研究曲线曲面生成算法,效果逼真,易于实现-This test is to study curves and surfaces generated algorithm, the effect of a realistic, easy to achieve
gh
- 1. 简单图元的生成(如直线、圆、长方形等) 2. 用DDA算法或中点(Besenham)算法实现直线段、椭圆或圆的绘制 3. 用扫描线填充算法进行区域填充,用Sutherland 裁剪算法裁减多边形 4. BEZIER曲线或B样条曲线的绘制 5. 个性化图形软件包的开发 6. 所有文件包括源码和截图-1. Easy metafile generation (such as linear, round, rectangular, etc) 2. Using DDA algor
169507ZhuYouyong(1)
- 直线的DDA,bresenham算法画图 圆的bresenham算法画图 椭圆的bresenham算法画图 均匀B样条曲线算法画图 多边形的Y-X填充算法画图 动态三维立体图形的正透视投影图-A straight line of the DDA, bresenham algorithm bresenham algorithm for drawing a circle drawing algorithm for drawing elliptical bresenham uniform B-spli
ComputerGraphicCourse
- 直线、圆、椭圆二维图形的生成。直线的生成算法有DDA、Bbresenham、point,圆的生成算法有bresenham等 此系统还包含裁剪操作。 曲线的生成算法:bezier曲线 三维操作:三维物体旋转变化、穿越三维空间、虚线三维空间-Straight, round, oval to generate two-dimensional graphics. Straight-line algorithm to generate the DDA, Bbresenham, point, c
CGView
- 图形学实现bezier曲线和bezier曲面的生成算法及完整的实验报告,很有使用价值!-Bezier curves and graphics to achieve the bezier surface generating algorithm and integrity of the test report, very useful!
CurseOption
- 可以把一个手绘的曲线变得更光滑,采用了平均值算法。希望起到抛砖引玉的作用,共同学习提高-this is a picture programe