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水波纹效果
- JAVA制作的水波纹特效,使开发者直接使用此代码使用 -JAVA produced water ripple effects, allowing developers to directly use this code to use
WatePicture
- 模仿水波纹效果的实例,让图片水波荡漾,可以用在窗体或图片特效上
WaterWave
- 逼真的水波纹效果,使用AS3.0做的,算法不错,可以-Realistic water ripple effect, use AS3.0 do a good algorithm, you can take a look at
SpecialFX
- 使用C++实现的水波纹,火焰,岩浆等的效果。-Using C++ implementation of water ripples, flame, magma and other effects.
water
- 水波纹理的实现,是通过本人理解理上的翻译过来,有些参考作用,说明了水波在opengl的产生的浅水效果-Wave texture achieved by the translation on the grounds I came to understand that some reference, describes the generation of waves in shallow water in opengl effect
work
- 水波纹效果,随着半径的扩大,波纹随着扩大,出现动态效果-Water ripple effect, with the expansion of radius, ripple with expanding, appear dynamic effect
kinect水波纹
- 通过Kinect相机调用水波纹变形函数,通过骨骼点定位实现变形效果(Through the Kinect camera call water ripple deformation function, through the bone point positioning to achieve deformation effect)