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NonRectageSweepFillAlgorithm
- 代码演示了多边形内部区域填充算法,基于OpenGL像素填充,算法很精悍,已经封装成了一个类,可以直接调用.-Code demonstrates the polygon interior region filling algorithm, based on OpenGL pixel fill algorithm is very lean, has been packaged into a class that can be called directly.