搜索资源列表
AutoCamShift
- 人体运动分析 可以骨骼提取 用VC6和opencv还有opengl写成
proj3
- 对三维人体运动数据进行处理并显示,基于逆运动学Inverse Kinematics的运动控制,算法中完成了四元数、欧拉角的插值。该程序使用了fltk图形库,因为是静态链接库,可以脱离平台。用此程序研究三维游戏引擎中人物的控制,非常具有参考价值。
skelecton-opengl.用opengl写的一个骨骼动画
- 用opengl写的一个骨骼动画,实现运动人体骨骼点阵模型的绘制。该人体模型需要具有以下功能:显示为点阵模型;可以运动,Opengl written with a skeletal animation, the realization of the human skeleton movement map lattice model. The needs of the human body model has the following functions: display for the latt
MovingObjectsDetection.rar
- 几个关于静止背景下的运动人体目标的检测和跟踪(其中有背景差法和粒子滤波结合的方法)方便广大毕业生论文写作藏考,Some background on the movement of static human target detection and tracking (including the background difference method and the combination of particle filter methods) to facilitate the vast nu
aa
- 人体三维骨骼运动仿真研究毕业设计(报告加源程序).-Human body three-dimensional simulation of bone graduation exercise design (add source report).
abc
- 一个简单的人体建模和走步运动。用 vc ++6.0 opengl开发-A simple movement of human modeling and walking. Developed using vc++6.0 opengl
virtual_human_animation
- 一片不错的论文,描述如何建立三维人体模型,以及如何实现对人体运动的控制,希望对大家有所帮助。-A good paper that describes how to create three-dimensional human model, and how to implement the control of human movement, we want to help.
3DHB
- 人体三维骨骼运动仿真研究基于OpenGL-Simulation of three-dimensional movement of human bone OpenGL-based
vision_interface
- 一种人体运动目标检测与三维重现的实验结果展示-A human motion detection and three-dimensional display to reproduce the experimental results
HumanModelSimulator
- 简单的人体运动模型,vs下直接编译通过,仅供学习使用!-Directly compiled by the simple human movement model, vs. only learn how to use!
readtest
- 虚拟人体运动ASF/AMC文件解析,使用opengl,3D图形学应用-Virtual human motion ASF/AMC files resolution opengl 3D graphics applications
HumanPMotion_FK
- 一个基于OpenGL的人体关节正向运动仿真源代码,有一定的参考价值。-An OpenGL-based human joint the forward motion simulation source code, there is a certain reference value.
Skeletal-animation
- 骨骼动画 包含基本的人体运动动画,可用于3D游戏制作-Skeletal animation contains the basic human motion animation can be used for 3D game production
OpenGL_Three-dimensional-skeleton
- 人体三维骨骼运动仿真研究毕业设计(报告加源程序)-Three-dimensional simulation of the human skeleton movement Graduation (report plus source)
HW2_NANCHANGJUN_2014-25159
- BVH 播放器 控制人体运动 用opengl实现-BVH Player hunman motion data
HW1_NANCHANGJUN_2014-25159
- 这是一个人体骨骼的动画 键盘可以完整的控制一系列的关节运动 -This is the animation of a human skeleton complete control of the keyboard can be a series of joint movement
try
- 人体拓扑结构及运动建模。能实现人体某一姿态的循环运动,如走路或跑步等,实现对人体运动的操作。-Topology and modeling of human movement. To achieve a certain body posture circular movement, such as walking or jogging, etc., to achieve human motion operation.
3D-human-skeletonsimulation
- 此程序为OPENGL构造的人体三维运动骨骼仿真-Research on 3D human skeleton motion simulation