搜索资源列表
mkOpenGLJPEGImageSDK
- 一个C++的类,用来存储opengl屏幕画面为JPEG,以及读取BMP、JPEG图片作为纹理,用法简单只要3行代码。-a Class C, used to store opengl screen for JPEG images, and to read BMP, JPEG as texture, use simple as three lines of code.
facebmp
- 使用opengl实现读取图片文件并能缩放显示-use opengl realize read image files and can zoom show
picture
- 基于VC++的MFC开发的,用OpenGL实现图片的读取,以及光照的变化。-Based on VC++ for MFC development, using the picture to read OpenGL implementation, as well as the light changes.
meshGL_simple
- 从三维文件obj中读取对象的几何模型,然后渲染出来。可以把相应的纹理图片贴到对象上,形成真实感的树木。-draw tree
openglreadbmp
- open 读取bmp图片并显示vc实例程序-open reading bmp image and display examples of procedures vc
opengl_texture_-mapping
- opengl中纹理贴图的实现,读取图片文件,将其转换为纹理进行实现-texture mapping in opengl implementation
createVideo
- 通过读取摄像头,创建视频文件写入器,将帧图片转换为视频文件。-create video
terrain
- 这是关于OpenGL的一个程序。主要是为了读取图片和让图片旋转。(这个程序的运行需要OpenGL的函数库,自行在网上下载)-This is a program about the OpenGL. Mainly in order to read the image and let the picture rotation. (This program needs to run OpenGL library, your own web download)
myOpenGL
- 实现OpenGL中读取图片,然后粘贴进行三维变化-OpenGL achieve read the picture, and then paste the three-dimensional changes
表面纹理
- 运用三维观察和表面纹理技术,读取两个bmp图片,实现一个三维贴纸场景。(Using 3D observation and surface texture technology, read two BMP pictures to implement a 3D sticker scene.)