搜索资源列表
glarc
- 基于opengl语言,三点交互式画圆弧,圆心,圆弧的起点以及圆弧的终点-Opengl-based language, three interactive art arc, circle, arc starting and end point of arc
KreisMittelBerechnen
- 三维平面上三点求圆心,给出三点,必须在同一平面,计算出所对应的圆心-Three points on three-dimensional plane for the center
ArcandCircle
- 完成图形学的画圆及画圆弧 弹出对话框输入圆心及半径 OpenGL语言-Complete the circle and drawing graphics pop-up dialog box, enter the center circle and the radius of the OpenGL language
Circle_ThreePoint
- 计算过空间三点的圆的的半径及法矢量:用户输入空间三个点的三维坐标,自动计算出通过该三点的圆的半径、圆心坐标以及法矢量-The Computation of the radus and normal vector of the circle passing three 3D point
lab4
- 用OpenGL画圆,编写鼠标画圆程序,假定以直线的一端作为圆心,直线段的长度为圆的半径。-Circle with OpenGL, written procedures for the mouse draw a circle, assuming that one end of a straight line as the center of a circle, the length of the line segment radius of the circle.
Arc
- 基于OpenGL的圆弧程序,先对圆弧的圆心,半径,起点,角度等设置,然后进行绘制-OpenGL-based arc procedure, first the center of the arc radius, the starting point, the angle settings, and then draw