搜索资源列表
myopengl
- vc++和opengl,基于对话框的,快速变化的多面体
MYDLGOPENGL
- mfc里面可以进行opengl编程的基于对话框的框架应用程序。
OpenGLDilog贴图
- VC编写的基于对话框的OpenGL程序,可动态读raw格式的纹理-VC prepared by the OpenGL-based dialog procedures can dynamically read the raw texture format
OpenGL
- 基于对话框的用一个定时器控制物体旋转的OPengl绘图程序-Based on the dialog box with a timer control object rotation OPengl drawing program
OpenGLDlgTest
- 用基于对话框的MFC程序实现的显示OpenGL图形的源代码,本源代码选择在picture控件中显示OpenGL图形,对想学习MFC与OpenGL混合编程的同学很有帮助。-MFC dialog-based program with the implementation of the OpenGL graphics display the source code, source code control, select the picture to display OpenGL graphics,
MyDlgOpenGL
- 基于对话框的OpenGL图形程序 实现一个贴图立方体的旋转,可以响应按键消息- Based on the OpenGL ,the programe can be used to rotate a cube sticked with picture,also can respond to the message of keys.
Demo
- 基于对话框的图像显示 使用OPENGL-Dialog based on the use of the image display OPENGL
OpenGlLight_material
- 基于对话框的OpenGl光照可修改例程,在此代码中将光源和材质用类封装了并提供了相应的修改借接口-Based on the dialog box to modify the light OpenGl routines, in this code will be using light sources and materials and provide class encapsulates amended by Interface
MyDlgOpenGL
- 基于对话框的OpenGL图形程序 实现一个彩色立方体的旋转-MyDlgOpenGL
openglDIALOG
- OPENGL VISUAL C++ 基于对话框的模板,适用于初学者-OPENGL IN VISUAL C++ based on dialog
CLControl
- 实现在基于对话框的MFC程序上,绘制OpenGL场景的,可以绘制多个。这里提供的是核心基类,绝对原创代码,只发pudn。注释十分详细,如需使用,请保留本人版权信息。-Dialog-based MFC implementation procedures, drawing OpenGL scene, you can draw a number. Here are the core base class, absolutely original code, only made pudn. Very d
MyDlgOpenGL
- 基于对话框的opengl实例程序,演示如何建立基于对话框的opengl程序-Opengl examples based on the dialog box procedure, demonstrates how to create a dialog-based program opengl
OpenGLDialog
- 基于对话框的OpenGL图形程序的基本框架,适合初学者-OpenGL-based graphics program dialog basic framework, suitable for beginners
CalibrationTest
- 基于对话框的摄像头标定程序,采用快速的直接算法。能把图像上的点对应到OPenGl的坐标中实施显示。功能挺多的-Dialog-based camera calibration procedure, using a fast direct algorithm. Can point the image coordinates corresponding to the OPenGl implemented in display. Function Tingzhi
dlgopengl
- 这是一个基于对话框的可旋转的三维彩色立方体图形程序-This is a dialog-based three-dimensional color cube can be rotated graphics program
MyDlgOpenGL
- //基于对话框的OpenGL图形程序 实现一个贴图立方体的旋转,可以响应按键消息 -Based on the OpenGL ,the programe can be used to rotate a cube sticked with picture,also can respond to the message of keys.
Rubiks-Cube-Solver
- 这是Windows基于对话框的应用程序,在Visual C++ / MFC的环境下,得到了一个杂乱的鲁比克魔方的显示步骤。一个魔方的配置可以由一个二维视图表示。 3D视图采用的是OpenGL技术。-This is a windows Dialog based application written in Visual C++/MFC that solves a scrambled Rubik s cube, showing the steps. A Rubik s cube configurat
OpenGL_MFC_capture
- 基于OpenGL的MFC框架程序,基于对话框的向导生成,带有OpenGL截图功能,使用定时器按照25Hz绘制旋转的彩色立方体-MFC framework OpenGL-based program, dialog-based wizard, and with OpenGL capture (grab) feature, use the timer in accordance with rotating colored cube drawn 25Hz
vs2010-OPENGLDialog
- 基于对话框的 opengl程序,在vs2010下调试 的。希望有帮助与您。亲,慢慢下吧。是整个工程文件哦。
cup
- 基于对话框的Opengl源程序,实现了立体杯子的功能,有光照、材质。-Opengl source based dialog to achieve the function of three-dimensional glasses, a light, material.