搜索资源列表
full_graph
- 一个用OpenGL实现的图形软件包,能够实现直线生成、Bezier曲线生成、多边形扫描转换图形变换的功能。 -with an OpenGL graphics package, to achieve linear generation, Bezier curve generation and polygon scan conversion graphics transform functions.
ploytran
- 使用opengl图形函数实现了任意凸多边形的扫描转换算法。-use opengl graphics function to achieve an arbitrary convex polygon scan conversion algorithm.
glGraph
- OpenGL实现多边形扫描转换的扫描线算法,以及利用OpenGL绘制饼图和柱状图,颜色的选择
02824619
- 多边形扫描转换算法-polygon scan conversion algorithm
scanexample
- 基于opengl的多边形扫描算法演示系统,可以演示出多边形填充过程中扫描线扫描的结果,动态的演示出来。-on opengl polygon scan algorithm demonstration system that can demonstrate Polygon Fill out the process of scanning line scan results, dynamic demo out.
OpenGL实现多边形扫描转换的扫描线算法(源码)
- OpenGL实现多边形扫描转换的扫描线算法
ScanLine
- 扫描多边形填充算法,在该文档中有详细地对扫描多边形填充算法有个明了的定义,易于理解,运行环境为VC-Scanning polygon filling algorithm, in which the documents are detailed on the scanning polygon filling algorithm has a clear definition and easy to understand operating environment for VC
Fill
- 用MFC编写的多边形扫描线填充程序。 支持凹多边形,非种子点算法,而是用顶点算出边界实现填充。-MFC prepared with polygon scan-line filling procedures. Concave polygon support, non-seed-point algorithm, but with the realization of vertex fill out the border.
Ex3
- 程序实现多边形扫描转换的扫描线算法--多边形的输入(鼠标)--非自相交多边形-- 三角形的特殊性,利用OpenGL函数实现柱状图和饼图函数 -Polygon scan conversion process to achieve the scan line algorithm- POLYGON input (mouse)- non-self-intersecting polygons- triangles are unique, the use of OpenGL function functio
OPENGL
- OPENGL绘画多边形及进行图形扫描和删减,有背景光照效果-OPENGL graphic devide
SourceCode
- 实现活化边表多边形扫描转换算法。本程序可以实现柱状图,饼图以及多边形的扫描转换。 点击鼠标右键时会跳出系统菜单项,系统菜单包括有:画柱状图,画多边形,画饼图,清屏操作,以及设置颜色这五种功能 -Side of the table to achieve activation of polygon scan conversion algorithm. This program can be histograms, pie charts, and polygon scan conversion
duobianxingtianchong
- 多边形填充技术,通过不断地扫描,从而实现填充的技术,最后算出多边形的面积-Polygon fill, fill technology by constantly scanning, and finally calculate the area of the polygon
quyu
- 计算机图形学,简单地实现多边形扫描转换算法,可直接编译运行-Computer graphics, simple implementation of polygon scan conversion algorithm can be directly compiled and run
saomiaozhuanhuan
- 用openGL扫描转换多边形和椭圆,其中多边形用的是边界标识法-Polygons and ellipses, with openGL scan conversion polygon with boundary identification method
duobianxingtianchong
- 多边形填充技术,通过不断地扫描,从而实现填充的技术,最后算出多边形的面积-Polygon fill, fill technology by constantly scanning, and finally calculate the area of the polygon
OpenGLcode
- OpenGL实现多边形扫描转换的扫描线算法-OpenGL polygon scan conversion scan line algorithm
Graphics
- 多边形扫描转换算法等DDA,梁有栋直线剪贴 中点画线-Polygon scan conversion algorithm, DDA, Liang Youdong
shiyaner
- 椭圆和多边形的扫描转换。输入椭圆的长短轴或多边形的顶点坐标,可以扫描绘制椭圆。-Ellipse and polygon scan conversion. Enter the minor axis of the ellipse or polygon vertex coordinates, can be scanned to draw an ellipse
区域填充
- 用水平扫描线从上到下扫描由点线段构成的多段构成的多边形。每根扫描线与多边形各边产生一系列交点。将这些交点按照x坐标进行分类,将分类后的交点成对取出,作为两个端点,以所填的色彩画水平直线。多边形被扫描完毕后,填色也就完成。(A polygon consisting of a plurality of segments consisting of a line segment from bottom to bottom by horizontal scanning. Each scan line p