搜索资源列表
aa
- 此论文是基于MFC的OpenGL应用程序开发 ,MFC是一套简化Windows编程的可重用的类库,封装了通用Winsows API和数据结构的类;OpenGL是一个图形硬件的软件接口、三维图形和-This paper is based on MFC, OpenGL application development, MFC is a set of reusable to simplify Windows programming class library, package a common Win
Octtree
- 利用vc++和opengl实现了八叉树算法,并且单独封装了坐标系变换类-Using vc++ and opengl realized the octree algorithm, and a separate class encapsulates the coordinate system transformation
SimulateSolarSys
- VC++ 封装openGL类模拟太阳系九大行星运转。有光照、纹理、贴图。-VC++ package nine planets solar system simulation openGL class operation. With light, texture, texture.
OpenGL_3DSLoader
- OpenGL 读取3ds文件,C++类封装,拿来就可以用,不错的代码哦-Read 3ds files OpenGL, C++ classes packaged, can be used with, oh good code
PlanarShadow
- OpenGL绘制物体阴影源码,用类封装,代码均有中文注释,有完整的代码书写规范,VC++ 2010 下运行-OpenGL rendering shadow object source, with the class package, the code comments are Chinese, there is a complete code written specification, VC++ 2010 run
QuakeBsp
- OpenGL Quake 源码,不同于其他人所写代码,用C++类封装,代码均有注释,具有很好的编程规范,VC++2010编译-OpenGL Quake source, different from other people wrote code in C++ class package, the code has comments, with good programming standards, VC++2010 compilation
Ball_Collide
- OpenGL 碰撞演示,C++源码,类封装,具有很好的编码规范,很有学习价值,特与大家分享.-OpenGL collision demonstration, C++ source code, class package, with good coding standards, the value of great learning, especially to share with you.
openGL-snap
- 将openGL的绘制结果转存成图片的类封装-saving openGL rendering scene to image files
glm
- GLM类库,由nate编写,封装了对OBJ文件操作,可实现对obj文件的读取加载显示等操作-GLM class library written by nate, packaging operation OBJ files can be loaded obj file read display operation
openglfinal
- 读取简单的OBJ文件,并用C++类封装,内容还有待完善,只是一个大概模型-Read a simple OBJ files, with C++ class package, the contents have yet to be perfect, only an approximate model
ch4
- 封装了OpenGL一些基本的类,网上很难找到这么全的代码哦。-Packaging OpenGL some basic classes, difficult to find online so the entire code, oh.
ch5
- 提供封装好的OpenGL类。主要处理STL模型文件等功能。 -OpenGL provides packaged class. Mainly deal with the STL model files and other functions.
OpenGL_chinese
- 在vc中,实现使用opengl实现中文输出,已封装成类,可以直接使用-vc opengl chinese class
opengl_window
- 在Win32中封装的OpenGLContext类,在Win32窗口中使用OpenGL绘制图形。 注:工程中OpenGL_D配置文件需要提供环境变量OpenGL,否则需要使用者自行配置OpenGL-In the Win32 package in the OpenGLContext class, in the Win32 window using OpenGL to draw graphics. Note: The OpenGL_D configuration file in the pro