搜索资源列表
dragonfly
- 上计算机图形学的时候作的一个组合图形的实验。实现了一个3D类似蜻蜓的模型的旋转。用的是OpenGl框架和VS2005中C++实现的。可作为大学实验时的参考,高手就不用看了。-At a time when computer graphics for a combination of graphics experiment. The realization of a 3D model of a similar rotation dragonfly. Using the OpenGL framewor
3DSLoader
- 在opengl程序中加载并显示3DS模型文件。-In opengl program to load and display 3DS model file.
MD2File
- 在opengl程序中对MD2模型文件进行读取并实现模型的绘制和不同动作的播放。-Procedures in opengl of MD2 model file and the realization of the model to read and draw the player in action.
InsidetheC++ObjectModel
- 深度探索C++对象模型-Depth exploration of C++ Object Model
read_model
- 這個程式可以讀取以存在的3D模型,並且對其做3D模型移動及轉動。-This program can read the existence of the 3D model, and its so moving and rotating 3D models.
load3ds
- 在OpenGL中读取3ds模型文件并显示模型-In the OpenGL model in 3ds file reader and display model
KeyandMouseControl
- opengl下的点云显示 及鼠标键盘模型操作-opengl under the point cloud model shows the keyboard and mouse operation
a3
- 在模型变换实验的基础上,通过实现下述实验内容,掌握OpenGL中三维观察、透视投影、正交投影的参数设置,并能使用键盘移动观察相机,在透视投影和正交投影间切换,验证课程中三维观察的内容; 进一步加深对OpenGL三维坐标和矩阵变换的理解和应用。 -Experiments in model transformation based on the experiment through the realization of the following content, master OpenGL
opengltest_9
- 用C#语言开发的一个轮胎模型,采用C#+OpenGL最新的技术进行编写-With C# Language to develop a tire model, a C#+ OpenGL latest technology for the preparation of
material
- 光照和材质模型,利用OpenGL在VC++中编写-Light and texture models, the use of OpenGL in VC++ In the preparation of
TextureVideo
- 一个在旋转的立方体表面播放视频的程序,可以学习opengl的视频贴图方法和模型变换。-A rotating cube surface to play the video of the procedure, can learn opengl video mapping methods and model transformation.
6
- 地质、地形dem模型、三维可视化建模软件,含数据模型文件-Geology, topography dem model, three-dimensional visual modeling software, including data model document
gubao
- 一个三维建筑模型。没有渲染过的古堡建筑。仍是3d max-A three-dimensional building models. Did not play up the castle before construction. 3d max is still
Robotber
- 调研openGL的简单函数,画了一个机器人模型,可以控制机器人的动作-Research openGL simple function, drawing a robot model, can control the robot s movements
UG
- Unigraphics NX选修课期末大作业和心得体会,内含多个3D模型-Unigraphics NX elective course at the end of major operations and experiences, including a number of 3D model
Focus.On.3D.Models
- 专题教程 :学习3D模型-Focus.On.3D.Models-Tutorial topic: Learning 3D model-Focus.On.3D.Models
ASphereWithWireframe-vertex-faceMode
- 该程序是一个很全面的进行交互式绘制球体的MFC&OpenGL程序,该程序设置了球体的三种模型,分别是vertex,wireframe,face模式,而且设置有很好的光照和着色效果。还可以看到球体的反走样(antialiasing)和Gouraud效果。用户还可以看到动画效果,以及对球体的x,y,z轴方向的缩放效果。-The program is a very comprehensive interactive mapping sphere of MFC
openglwenlitietu
- 用opengl实现读入bmp图像作为纹理,并将纹理贴入模型的程序,vs2005调试通过-Use opengl realize read bmp images as texture, texture and paste it into the process model, vs2005 debugging through
OpenGLread3ds
- OpenGL读取3ds文件 Word文档。有3ds模型说明,但在纹理读入时有小问题-OpenGL read 3ds file Word document. Have 3ds model, but in the texture read fashionable have a small problem
ComputerGraphics
- 包含三个图形学实验,第一个是简单的中点Bresenham算法实现基本图元绘制,第二个是日地月模型用投影的方法实现。-Contains three graphics experiment, the first is a simple mid-point Bresenham algorithm realize the basic drawing primitives, and the second is the Day the Earth-Moon model with projection met