搜索资源列表
PeanoHilbert
- 一种Peano-Hilbert曲线文法模型算法,用C++的MFC编写,经测试成功-A Peano-Hilbert curve the grammar model algorithm C++ the MFC prepared, tested successfully
samples
- G3d的sample,作为示例程序,可以测试G3d和opengl的设置是否正确,很好用。包含着色器的使用方法。-G3d of those standardized samples of blocks, as example, can test G3d and opengl Settings . It is good to use. Contains shaders of vertex and fragment .
VC6--MFC-OpenGL-Demo
- VC6.0 的环境下,使用MFC 编写Opengl 程序的测试程序写法,仅作为新手指导-VC6.0 environment, using MFC to write a test program Opengl procedures written only as a novice guidance
liubianxing
- 使用opengl绘制六边形,有详细的注释,算法简单易行,测试通过-Opengl rendering hexagon, detailed notes, the algorithm is simple, test by
Bresenhamline
- 用opengl实现bresenham算法画直线,有详细的注释,测试通过-Algorithm opengl achieve bresenham draw a straight line, detailed notes, test passed
-cloud-data-Pro
- 基于VC++ 和OpenGL 的点云数据三维读取与显示经过测试可执行-Read and display of three-dimensional point cloud data based on VC++ and OpenGL executable tested
bezier
- 使用定义法实现,在opengl窗口下实现贝塞尔曲线,完全由自己测试通过-Using the defined method implemented in opengl window Bessel curve, entirely by their own test
Chap13
- OPENGL红宝书13章代码示例,内容很全,本人全部测试成功-OPENGL Little Red Book Chapter 13 code samples, the content is very wide, I successfully tested all
Bresenhamline
- 用opengl实现bresenham算法画直线,有详细的注释,测试通过-Algorithm opengl achieve bresenham draw a straight line, detailed notes, test passed
include1
- 请分别给出直线的三种不同位置情况,测试实验代码是否存在问题,有的话请调试改正。 可能的话,可以尝试实现梁友栋裁剪算法。-Please give a straight line, respectively, three different locations, the test code to test if there is a problem, so please correct debugging. If possible, Dong LIANG You can try to achieve
Inurbssn
- 在数控系统中实现高速高精加工的nurbs插补,这个代码码是在matlab对其进行的仿真,已通过测试。-CNC system to achieve high-speed, high-finishing nurbs interpolation, this code code matlab their simulation has been tested.
License
- 图像处理 滤波 去噪 增强 红外图像 算法设计 逻辑代码 仿真测试-Image processing filtering noise infrared image enhancement algorithm design logic code simulation test
t2.tar
- 基于CGLX的一个小程序,可以用来测试你的CGLX开发环境和部署环境。-Based CGLX a small program that can be used to test your CGLX development environment and deployment environment.
t4.tar
- 基于CGLX的小程序,可以作为学习CGLX的入门程序,它可以测试你的CGLX开发环境和部署环境,学习简单的CGLX编程方法-Based CGLX small program that can be used as learning CGLX entry program that can test your CGLX development environment and deployment environment, learn simple programming method CGLX
openGL4_yh
- 实现对三维点云数据的曲面重构显示,并附带有三维点云数据TXT文件,方便用户测试,Opengl学习必备入门程序,并已封装好了各种类,方便学习- Surface Reconstruction achieve the three-dimensional point cloud data display, along with a three-dimensional point cloud data TXT files, user testing, Opengl learning essential
first_exam
- openGL入门测试程序,利用图元画球,对于openGL入门有帮助-openGL test demo,draw ball with Primitive
Cohen_Sutherland
- 实验四 编程实现Cohen-Sutherland线段裁剪算法或者Sutherland-Hodgman多边形裁剪算法 对各种情况进行测试,验证算法实现的完整性 -Experiments four programming Cohen-Sutherland line clipping algorithm or Sutherland-Hodgman polygon clipping algorithms for testing a variety of situations, to ver
Sutherland_Hodgman
- 实验四 编程实现Cohen-Sutherland线段裁剪算法或者Sutherland-Hodgman多边形裁剪算法 对各种情况进行测试,验证算法实现的完整性 -Experiments four programming Cohen-Sutherland line clipping algorithm or Sutherland-Hodgman polygon clipping algorithms for testing a variety of situations, to ver
texture_demo
- OpenGL的纹理贴图测试程序,通过程序运行实例对多种纹理贴图的使用方式进行了详细说明,注释十分详细,使用GLUT完成。-OpenGL texture mapping test program, run by the program example is given to the use of a variety of texture mapping method has carried on the detailed instructions, comments is very detail,
myOpenGL.tar
- 使用Qt Creator创建了一个基于Open GL的测试程序,该程序实现了在三维空间中对一个多面体进行图片贴图。-Use Qt Creator to create a program based on the Open GL test the program in three-dimensional space on a polyhedron picture map.