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OpenGL_Sample
- 海面,加上天空的云团,形成一个真实的海上场景.而且还下着雪.是一个自然场子景的模拟.-sea and the sky clouds and the formation of a true maritime scenes. But it's snow. It is a natural gathering place King simulation.
波浪动态
- 利用OPENGL编写了一个海面波浪模拟的程序,同时对海面图像的纹理数据进行动态变还,具有较好的视觉效果-use OpenGL prepared a sea wave simulation procedure, and the image of the surface texture data dynamically change also has better visual effects
seareflect15
- 一个模拟海面的程序,用纹理贴图,盒子天空。-a simulated sea and the procedures used textures and sky boxes.
RadiationOfObject
- 本程序计算了处于海面环境下的目标接受到的红外照射亮度。为海面目标的红外仿真做了准备工作-calculated by the sea environment in the target sees infrared radiation brightness. Sea targets for infrared simulation done the preparatory work
myOcean
- 利用OSG编写的海面模型的模块,实现了海面反射的效果-OSG surface model using the module prepared to achieve the effect of sea surface reflection
MyWater
- OpenGL程序显示海面,海面水波有起伏-OpenGL program displays the sea, the sea waves have ups and downs
ocean
- 利用opengl来生成一个大海的场景,海面波动-make up ocean
MyWater
- opengl 下的海面。效果很好,实现了光照等特效。海面可以显示出运动的效果。-opengl water
water
- 在vc++在,通过OPENGL函数,利用纹理贴图实现海面效果-In vc++ at, through OPENGL function, use of texture mapping to achieve the effect of the sea
wave
- 海面模拟程序,使用VC++,OpenGL绘制-Sea Simulation
scatteringchengxu
- 有关海面和目标的散射程序,主要是海面对太阳和天空的镜像散射的实例。-The target surface and the scattering process, the main face of the sun and the sky is the sea scattering mirror instance.
MyWaterForMyself
- 使用正弦曲线运动和纹理平移模拟海面的波动-Using sinusoidal fluctuations translational motion and texture simulation of the sea
OpenGLProjects
- 水面/海面的模拟,基于opengl渲染,编写shader文件,用的是glut框架-Simulation of the water/sea, based on opengl rendering, write shader file, use the glut the framework