搜索资源列表
dianyunqiepian
- 关于点云切片的基本算法,主要是进行图像处理-About point cloud slices the basic algorithm, mainly for image processing
reconstruct
- 一个非常好的三维散乱点云重构论文,其中以标准斯坦福数据为例。-A very good point cloud of three-dimensional reconstruction of scattered papers, of which Stanford data standards as an example.
world2camera1
- 输入3维点云,给定相机内外参数,输入纹理源图像,本程序能自动进行点云三角化并生成对应的纹理序列以及纹理坐标,输出数据可以便于opengl处理-input point-cloud,parameters of camera texture source image ,output texture series and texture coordinates which is convenient for OpenGL
KinectTest
- 通过kinect获取深度图像,并获得点云,在openGL里面显示。-Get depth image by kinect, and access point cloud, which is displayed in openGL.