搜索资源列表
红蓝交替
- 一个红蓝双视点的源代码,需要用立体眼镜观察起三维的立体效果-a red and blue double-View the source code takes effect stereoscopic 3D glasses to observe three-dimensional effect
zuoye6
- 将图片读入内存,进行如下处理后,将原图片和处理后的图片一起输出,进行观察和比对: Ø 只保留图片的红色分量; Ø 只保留图片的绿色分量; Ø 只保留图片的蓝色分量; Ø ?0?2 将红, 绿, 蓝分量的平均值作为红绿蓝分量; Ø 红,绿,蓝分量相互交换; Ø 将图片中某种颜色或与之相近的颜色替换成另一种颜色;-will read
Red_Blue
- 研究生计算机虚拟现实作业.红蓝视点程序. OpenGL框架-graduate virtual reality computer operations. Red and blue Perspective procedures. OpenGL framework
OpenGL_Reference_Manual_BlueBook
- OpenGL Reference Manual - BlueBook OpenGL参考手册,俗称蓝宝书。 自由分享
OpenGL_interlaced
- 利用STENCIL buffer实现红蓝交错Stereo的效果-Stereo using STENCIL buffer achieve the effect of red and blue cross
opglbluebookWindows2
- opengl蓝宝书的程序源码,这是第二部分17~23章的-Sapphire procedures opengl source book, this is the second part of Chapter 17 ~ 23
redblue_stereo
- Stereo OpenGL 红蓝cube -Stereo OpenGL blue cube
openglbluebook
- 经典的opengl蓝宝书 的源程序代码,由于太大分成两部分上传-Sapphire classic book opengl source code, because of too much divided into two parts Upload
OpenGLBluebook
- opengl蓝宝书,讲的比红宝书上详细很多,还有源代码。值得一看-opengl Blue Book, Red Book, on the specific details about a lot, as well as source code. Worth seeing
Opengl-Blue-Book-full-version
- Opengl蓝宝书完整版,pdf格式,总页数1263页。-Opengl Blue Book full version. Pdf
SpotLight
- 聚光灯---红、绿、蓝三个小球围绕大球旋转.-Spotlight--- red, green, and blue ball rotating around a large ball.
opengllighting
- Opengl的光照效果,分红光源和蓝光源,适合新手熟悉opengl中光的应用-lighting for the opengl
openGL.Addison..
- 这是OPENGL蓝宝书的电子版,对入门级的学者来说相当有用-This is the OPENGL Sapphire electronic version of the book, the entry-level scholars, very useful
OpenGLReadBlue3D
- OpenGL实现红蓝3D的资料,有助于利用OpenGL实现红蓝3D的人。-OpenGL implementation of red and blue 3D data
Light
- OpenGL 实现光照效果演示。红黄蓝三种光照射球体,模拟光照效果。-OpenGL implementation lighting effects demonstrates . Red, yellow and blue light irradiation sphere to simulate lighting effects .
chapt01
- opengl 蓝宝书第四版 第一章源码 适合初学者入门-the opengl Blue Book fourth edition of the first chapter source
chapt02
- opengl 蓝宝书第四版源码 第二章 适合初学者入门-the opengl Blue Book of the fourth edition source second for beginner
chapt03
- opengl 蓝宝书第三章源码 适合初学者入门-the opengl Sapphire book chapter source code for beginner
regular-hexagon
- 利用VC++6.0 和OpenGL函数库绘制一个正六边形,并以该六边形的各边中点为顶点依次继续绘制正六边形,然后依次迭代,要求能够控制迭代次数,并且线条颜色循环为红绿蓝三种颜色。-To utilize VC++6.0 and OpenGL libraries to draw a regular hexagon vertex to the midpoint of each side of the hexagon in turn continue to draw a regular hexagon,
lingxing
- 绘制红绿蓝三个菱形,左键控制逆时针旋转,右键控制顺时针旋转,中键停止-RGB three diamond draw, left control counterclockwise rotation, right-control clockwise, the key to stop